How to make intro like the original game? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How to make intro like the original game? (/thread-24292.html) |
How to make intro like the original game? - Radical Batz - 01-05-2014 I want to know how to do that, I'm trying to make a custom story and I want that kind of intro in the beginning just like the original game, but I don't know what's the code's name or what I'm supposed to do in the level editor? can you guys help pls? RE: How to make a lantern have a few oil? - WALP - 01-05-2014 look in the functions list on the wiki, under player http://wiki.frictionalgames.com/hpl2/amnesia/script_functions RE: How to make a lantern have a few oil? - NagareHoshi - 01-05-2014 Code: SetPlayerLampOil(afAmount); RE: How to make a lantern have a few oil? - daortir - 01-05-2014 You can take screenshots using imp syst (not sure what the key name is in english sorry : o) but this can be buggy. Try using a recording software like fraps, that has a very simple shortcup for screenshots and that saves them all in a pre-determined folder. For the lantern oil, NagareHoshi is right : SetPlayerLampOil(20); or SetPlayerLampOil(10); should be the small amount of oil you had in mind : ). RE: How to make a lantern have a few oil? - Radical Batz - 01-05-2014 (01-05-2014, 11:47 AM)daortir Wrote: You can take screenshots using imp syst (not sure what the key name is in english sorry : o) but this can be buggy. Try using a recording software like fraps, that has a very simple shortcup for screenshots and that saves them all in a pre-determined folder. thanks guys, and I have fraps I never used it to take screenshots, but now I'll try! |