What do you hope to see and not see in SOMA? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-56.html) +--- Thread: What do you hope to see and not see in SOMA? (/thread-24559.html) |
RE: What do you hope to see and not see in SOMA? - Paddy™ - 06-19-2014 (06-18-2014, 02:29 PM)i3670 Wrote: I think it would be pretty hard to have real body due to the interactivity with the environment. I agree that it would be nice to have a full body but that would mean that FG would have to animate a grab-animation to all of the interactable items and if they mess any of those animations up it would be an immersion-breaker. I agree with you; it creates more problems than it solves. Spoiler below!
TL;DR: Less is more. RE: What do you hope to see and not see in SOMA? - Alardem - 06-20-2014 Trespasser is an infamous example of where the ambition to intricately simulate the movement of the body outdid the technology available at the time. It ended up being like QWOP, if the player only had one distorted arm to work with. All I'm really hoping for is something slightly more sophisticated than the previous series Frictional has worked on. Having played some rather old games where the in-game avatar has a body to work with, it feels off for a 2015 game to still stick with the old "non-entity protagonist" concept. Unless revealing Simon's body to be heavily modified with cybernetics would be a huge spoiler. :p RE: What do you hope to see and not see in SOMA? - i3670 - 06-20-2014 Still, I doubt that we will see a player body in SOMA mainly because we haven't seen one in the trailer. If SOMA would have a player body they would have marketed the game with one. RE: What do you hope to see and not see in SOMA? - Paddy™ - 06-30-2014 I was trying to find this article when I was writing my last post, but I couldn't find it, until now: Five Surprising Immersion Killers in Games The first thing it talks about is having a visible body in first-person games. The reason I found the article is because it was mentioned in another, newer article by the same author, which is also on the topic of visible limbs: Why Paul Prospero Has No Hands in The Vanishing of Ethan Carter RE: What do you hope to see and not see in SOMA? - SeanieTheMan - 07-01-2014 What I hope to see - Xbox One release. That's it. RE: What do you hope to see and not see in SOMA? - i3670 - 07-05-2014 There'ss going to be a lot of PATHOS in the custom stories. A great deal of the models have Pathos written on them it seems. RE: What do you hope to see and not see in SOMA? - PancakeSyndr0m3 - 07-06-2014 Completely new enemies, but scary as The Dark Descent's. I hate to admit it, but the monsters from Penumbra are stuffed toys compared to Amnesia's! RE: What do you hope to see and not see in SOMA? - thomad16 - 07-07-2014 I would like to see the protagonist be forced to do or unknowingly do something terrible like in Penumbra Black Plague: Spoiler below!
RE: What do you hope to see and not see in SOMA? - silfrus - 07-07-2014 you think soma will be scarier than Penumbra and Amnesia? RE: What do you hope to see and not see in SOMA? - Ashtoreth - 07-07-2014 (07-07-2014, 04:06 PM)silfrus Wrote: you think soma will be scarier than Penumbra and Amnesia? I think that The Dark Descent is unsurpassable in terms of horror, but I definitely hope that SOMA will be scarier than A Machine for Pigs. I'll be quite happy if it's at the same level as Penumbra on my scariness scale. |