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Fade billboards - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Fade billboards (/thread-24577.html) |
Fade billboards - 39Games - 02-09-2014 i want to make some light rays fade in my custom story like in 11_study when you smash the window. i looked in the script and theres nothing like fadebillboard or anything.. is there a code for it? RE: Fade billboards - WALP - 02-09-2014 Not sure exactly what you are trying to achieve, but maybe those light ray billboards were attached to a light, and then that light was faded? RE: Fade billboards - Wapez - 02-09-2014 (02-09-2014, 12:08 PM)The Mug Wrote: Not sure exactly what you are trying to achieve, but maybe those light ray billboards were attached to a light, and then that light was faded? That's exactly how it was done. I know it's a tutorial on how to do this on the wiki, just can't seem to find it for you. You can look around yourself and see if you find anything. Connect a pointlight to the billboards > fade the pointlight with FadeLight(); function > watch billboards fade as well |