[SCRIPT] Musik won't play [Solved] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Musik won't play [Solved] (/thread-24685.html) |
[SCRIPT] Musik won't play [Solved] - ethics - 02-23-2014 After picking up a note and reading it, I wanted that music starts playing. My script for this: void OnStart() { SetEntityPlayerInteractCallback("notiz", "playdatshiat", true); } void playdatshiat(string &in item) { PlayMusic("", "attic_ambience.snt", "Player", 0, false); } I tried everything. Please help! RE: [SCRIPT] Musik won't play - PutraenusAlivius - 02-23-2014 You're using PlayMusic, but that is the signature of the PlaySoundAtEntity. Spoiler below!
And this it the wrong section. If you want to ask questions regarding CS development go to the Development Support please. RE: [SCRIPT] Musik won't play - DnALANGE - 02-23-2014 What JustanotherPlayer means is this in a easyer way! Quote:PlayMusic("YOURMUSICFILE.ogg", true, 0.7, 2, 1, true);- "playdatshiat" ........? This will be another trollstory i guess?? RE: [SCRIPT] Musik won't play - davide32 - 02-23-2014 PlaySoundAtEntity is correct or I guess PlayGuiSound(string& asSoundFile, float afVolume); RE: [SCRIPT] Musik won't play - DnALANGE - 02-23-2014 (02-23-2014, 10:21 PM)davide32 Wrote: PlaySoundAtEntity is correct or I guess What are you talking about??.... This guy wants to play MUSIC isn't it? IF he wants it to be a sound fx or small music file then it's okay! BUT, if he wants to play the music and make it loop he should use the function PlayMusic. RE: [SCRIPT] Musik won't play - davide32 - 02-24-2014 sorry I misunderstood the post DnLANGE you're right you're right I was wrong. but I have a similar thread with chemical acid when i place jar and play sound Amnesia Get crashed with blackbox error what have i do to repair it? The script are correct RE: [SCRIPT] Musik won't play - ethics - 02-26-2014 (02-23-2014, 12:00 PM)JustAnotherPlayer Wrote: You're using PlayMusic, but that is the signature of the PlaySoundAtEntity. Yeah, i know. But I couldn't find the dev support, because I'm pretty new to the forum. Sorry! (02-23-2014, 04:40 PM)DnALANGE Wrote: What JustanotherPlayer means is this in a easyer way! No, a fanstory for a certain Youtuber. I couldnt find a better name/couldn't think of one at this time. And also, if the script isn't serious, why should it have an influence on the seriousness of the custom story? the normal amnesia player doesn't cae about the script (02-23-2014, 11:08 PM)DnALANGE Wrote:(02-23-2014, 10:21 PM)davide32 Wrote: PlaySoundAtEntity is correct or I guess You can also use ''PlaySoundAtEntity()'', if you place all your sound and music files in the ''sounds''-folder. RE: [SCRIPT] Musik won't play - Mudbill - 02-26-2014 The sounds don't even need to be in the sounds folder. They could just be in your custom story folder. And yeah the script is of course independent of the seriousness of the game. Even Frictional got their funny moments in the script if you look around. I like the HammerTime variable name in the prison levels. RE: [SCRIPT] Musik won't play - RedKnight - 02-27-2014 You can also convert music from games and others! But if you put credit in your custom storythread, while you don't have a thread at all RE: [SCRIPT] Musik won't play - Romulator - 02-27-2014 (02-27-2014, 07:00 AM)AprilMC Wrote: You can also convert music from games and others! But if you put credit in your custom storythread, while you don't have a thread at all As long as it's not taken from games which have a copyright on them... |