Penumbra Apocalypse[Cancelled] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Penumbra Apocalypse[Cancelled] (/thread-24708.html) |
RE: Penumbra Apocalypse[WIP] - Slanderous - 03-15-2014 Dude, godzilla in Amnesia Penumbra-styled mod is not a good idea. RE: Penumbra Apocalypse[WIP] - Romulator - 03-16-2014 >.> I don't know if Garry's Mod can be trusted as 'legal' forms of obtaining a model. You had better be sure you get consent from the creator, and give credit to the creator. But I'll have to let a moderator handle that, whether it's allowed or not. RE: Penumbra Apocalypse[WIP] - Tesseract - 03-16-2014 (03-06-2014, 09:02 PM)stenclowskimat Wrote: Just maked a short footage of Alpha. I think you should really work on your skills before you bother making a serious attempt at a custom story. RE: Penumbra Apocalypse[WIP] - MsHannerBananer - 03-16-2014 (03-15-2014, 06:36 PM)stenclowskimat Wrote:(03-15-2014, 06:33 PM)Red Wrote:I already know that.if u used too many models and i did not know that they was only for permission,gonna cancel mod and start creating "Amnesia : A Late Time In The Night" which will contain tons of AAMFP Assets.(03-15-2014, 06:18 PM)stenclowskimat Wrote:(03-15-2014, 06:04 PM)Red Wrote:Yea i know xD but did u seen main website of apocalypse? You will meet 2 millitary units : "K.A.E" And "R.A.T.W" Is it also wierd?(03-15-2014, 05:40 PM)stenclowskimat Wrote: I have GMOD 13 with Godzilla ragdoll addon. First of all... you should commit to your projects unless there's a serious reason for you to abandon them. Second, if you're going to start a different custom story/full conversion, I seriously hope you're going to put some SERIOUS effort into mapping. This isn't coming from a bad place, but it might come off as mean, so I'd like to apologize in advance, but despite being advised to work on your maps by pretty much everybody who commented here, they haven't improved at all. Nobody will take your mod's seriously if your maps look like they do. So it's in your best interest and the best interest of your future custom stories/full conversions, that you put mapping first and scripting LAST. There really isn't such a thing as "I'm a first time mapper, so I suck at this". It's no excuse to produce a map that has walls and floors and doors and ceilings and has 3 entities, no lights, particles, or decals. I worked on my first map for weeks, and weeks, doing nothing but putting entities down, changing entities, adding light, taking away light, adding decals, adding sounds, music, particles. It took me over two months to really finish my first map where I was happy with it, and the community seemed happy as well, but still weren't without their own suggestions. I'm STILL working on my first map. Bottom line is, stop focusing on your scripting and model converting/editing so much and focus on your maps first. People will judge your project based on what they see, rather than what they can do. If they don't like what they see, they don't care what they can do. RE: Penumbra Apocalypse[WIP] - SSEAlexander - 03-16-2014 Penumbra Apocalypse is CANCELLED. If i will be in good mood after releasing Amnesia A Late Time In The Night,I will back to it. I need to put a serious work.So that`s why i decided to make another Mod and learn skills. If u like Apocalypse,im gonna do a serious work and improve all maps from the beggining. RE: Penumbra Apocalypse[WIP] - SSEAlexander - 03-31-2014 Guys,Penumbra Apocalypse is being recreated in Amnesia A Late Time In The Night (Check my second project link.) all the characters,assets,half of the story,millitary from Apocalypse is going to be in ALTITN. |