Penumbra Apocalypse[Cancelled] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Penumbra Apocalypse[Cancelled] (/thread-24708.html) |
RE: Penumbra Apocalypse[WIP] - Radical Batz - 03-11-2014 stenclowskimat sorry for your loss of your ferret :/ but you just forgot to reply to my problem, if you find my last reply thanks RE: Penumbra Apocalypse[WIP] - SSEAlexander - 03-11-2014 (03-10-2014, 10:29 PM)Lazzer Wrote: Wat? I thought it was a joke with putting a Godzilla in Penumbra Nope... It was really going to be put,if i will be lucky,then it will. It would take a really long time as well,animating etc... (03-11-2014, 01:10 PM)Badcat5550 Wrote: stenclowskimat I'm having a problem again, the boot is still static in game but at least I can't go trough it anymore!had the problem also. Open model editor at open the boot.ent or whatever is the name of ur boot. click on the green box (body) Type this options: Body Material:Rock(Reconmented) Mass,etc...(tell ur own) Blocks Sounds : Uncheck this Continous Collison: Uncheck this Can Attach character: uncheck Pusched by character gravity: Check. Colide Character: Check. Colide non Character: Check. Volatile: Uncheck Use Surface Effects:Check Has gravity : Of course,check. Tell me if it work. RE: Penumbra Apocalypse[WIP] - Radical Batz - 03-11-2014 nope still not working :/ RE: Penumbra Apocalypse[WIP] - Traggey - 03-11-2014 Badcat you're throwing the thread very much of topic, this is a thread for his custom story, not development help, there's already a section for that. Get back on topic. RE: Penumbra Apocalypse[WIP] - Radical Batz - 03-11-2014 Yeah I know! But I don't know how it turned into a help thread XD but ok. I'm sorry, I know where to post but all of a sudden we started talking about the model editor and stuff, but anyway i'll send just private messages to him then. Thanks for reminding me Traggey RE: Penumbra Apocalypse[WIP] - RedKnight - 03-12-2014 Use skype. RE: Penumbra Apocalypse[WIP] - SSEAlexander - 03-12-2014 We added beta Votes section to our main site! please vote there. http://penumbrapo.blogspot.com/2014/03/votes-beta-penumbra-apocalypse.html RE: Penumbra Apocalypse[WIP] - SSEAlexander - 03-13-2014 New Cool Message! Update 0.6 Alpha - Functional PC! You will be able to open notes,launch chat from it and of course exit it. - Strange Artefacts.Do u like secrets? We just imported Black Plague strange artefacts! - Added lang mods for Mini Conversion mod. Do u like this update? does it sound good? im gonna make early video of it. RE: Penumbra Apocalypse[WIP] - SSEAlexander - 03-13-2014 Another Amazing Update! http://penumbrapo.blogspot.com/2014/03/penumbra-apocalypse-what-is-it.html We added new section! That will really surpise you. (It will be in game) RE: Penumbra Apocalypse[WIP] - SSEAlexander - 03-14-2014 Nope,Helicopter will be not NPC or even enemy.It will contain Instant Damage areas and Tons of Set Entity Active Scripts.If u know how to animate an helicopter,then help me. |