[SCRIPT] Unnexpected end of file error CONTINUES! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Unnexpected end of file error CONTINUES! (/thread-24738.html) |
Unnexpected end of file error CONTINUES! - xjonx - 03-01-2014 I made a post last time annnddd... The solution didn't work, now I got an error but at the very end of .hps file WICH IS NOT WRONG! Code: (59, 2) : ERR : Unexpected end of file Code: //This is only executed when the map is loaded for the first time. Only happens once. Can be used for adding effects that should not repeat.// RE: Unnexpected end of file error CONTINUES! - davide32 - 03-01-2014 try this: void OnStart() { AddUseItemCallback("", "key1", "frontdoor", "UseKeyOnDoor", true); FadeOut(0); SetPlayerActive(false); SetSanityDrainDisabled(true); ShowPlayerCrosshairIcons(false) AddTimer("fadein", 3 "TimerInroOutro"); PlayMusic(inrto_cabin.ogg, false, 1, 1, 1, false); } //Missing brace void TimerInroOutro(string &in asTimer) { if(GetLocalVarInt("Intro") < 3) { if(asTimer == "fadein") { TeleportPlayer("Intro_" + GetLocalVarInt("Intro")); FadeIn(1); AddTimer("fadeout", 4, "TimerIntroOutro"); } if(asTimer == "fadeout") { FadeOut(1); AddTimer("fadein", 1 "TimerIntroOutro); AddLocalVarInt(Intro, 1); } else { TeleportPlayer("Spawn"); FadeIn(2); SetPlayerActive(true); SetSanityDrainDisabled(false); ShowPlayerCrosshairIcons(true); PlayMusic(inrto_cabin.ogg, false, 0, 1, 2, false); } } } //Missing brace void UseKeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("frontdoor", false, true); RemoveItem(asItem); } //This is executed every time you enter the level. Can be executed several times. Can be used for playing music and adding checks.// void OnEnter() { } //This is executed every time you leave the level. Can be executed several times. Can be used for stopping music// void OnLeave() { } RE: Unnexpected end of file error CONTINUES! - Daemian - 03-01-2014 ShowPlayerCrosshairIcons(false); RE: Unnexpected end of file error CONTINUES! - xjonx - 03-01-2014 (03-01-2014, 09:01 PM)davide32 Wrote: try this:I still get the error! HELP!? (03-01-2014, 09:12 PM)Amn Wrote: ShowPlayerCrosshairIcons(false);Nope still get it it says line (58, 2) unexpected end of file! HELP?! RE: Unnexpected end of file error CONTINUES! - davide32 - 03-01-2014 but some errors can stay in another line in hps file for example if the error is in 200 line and there're 10 script it can report the error on line 195 or in another line. It oroblably report the error in the same line where is the err. RE: Unnexpected end of file error CONTINUES! - PutraenusAlivius - 03-02-2014 Usually unexpected end of file, missing things, and extra things are SUPER hard to deal with because the error doesn't tell you where it's at. Instead it just shows you the lines OF THE ENTIRE SCRIPT. Annoying. RE: Unnexpected end of file error CONTINUES! - Romulator - 03-02-2014 Okay, on further analysis, on two occasions we have this: PHP Code: PlayMusic(inrto_cabin.ogg, false, 0, 1, 2, false); NOT SURE if inrto_cabin.ogg is spelt incorrectly (for now I'll assume it is okay), but the problem is that it is a string value, so it must be enclosed in two quotation marks ("). Replace the two (one in OnStart and the other a few lines up from void UseKeyOnDoor) with these respectively: PHP Code: PlayMusic("inrto_cabin.ogg", false, 1, 1, 1, false); PHP Code: PlayMusic("inrto_cabin.ogg", false, 0, 1, 2, false); You could also... Spoiler below!
Edit: Oh and as Amn pointed out; in your OnStart(), you have forgotten the semi-colon at the end of this: ShowPlayerCrosshairIcons(false) RE: Unnexpected end of file error CONTINUES! - Putmalk - 03-02-2014 Unexpected end of file happens when you have syntax error in your code. Basically, you opened something up (parentheses, for example) and didn't close it. Please observe the following basic rule: typing a ( { " ' requires a corresponding ' " } ) to close it. examples:
Everything that I can see at first glance: line 8: ShowPlayerCrosshairIcons(false); line 10: AddTimer("fadein", 3, "TimerInroOutro"); line 12: PlayMusic("inrto_cabin.ogg", false, 1, 1, 1, false); line 27: AddTimer("fadein", 1, "TimerIntroOutro"); line 38: PlayMusic("inrto_cabin.ogg", false, 0, 1, 2, false); Please use proper indentation to ensure code clarity. This is what my edited file looks like: Code: //This is only executed when the map is loaded for the first time. Only happens once. Can be used for adding effects that should not repeat.// |