SCP HAZARDOUS [Beta Testing At June 1TH!] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: SCP HAZARDOUS [Beta Testing At June 1TH!] (/thread-24897.html) |
RE: SCP HAZARDOUS - Romulator - 04-20-2014 2:11 (new video) - Get those blood decals and raise them by about 0.002 along the y axis. It'll stop them from buggering up. Also, make sure to fix up those random teleports. Not everybody will understand where to go. Otherwise, as SomethingRidiculous said. Yes. You're improving. RE: SCP HAZARDOUS - SSEAlexander - 04-20-2014 i got problem.My SCP-049 is too large in the game.Bigger than Godzilla... RE: SCP HAZARDOUS - Radical Batz - 04-20-2014 (04-20-2014, 10:14 AM)stenclowskimat Wrote: This looks really good, I just woke up right now and just came to this thread and just saw that your mod looks really great and you're improving a lot ! RE: SCP HAZARDOUS - SSEAlexander - 04-20-2014 (04-20-2014, 10:48 AM)Badcat5550 Wrote:thanks.The radio is no longer appearing in front of you.I maked it to show up like in SCP CB,Because it was annoying to have radio in front.(04-20-2014, 10:14 AM)stenclowskimat Wrote: RE: SCP HAZARDOUS - PutraenusAlivius - 04-20-2014 This is more like it man! Mapping is looks good and the walls are fixed. You are improving a lot since you showed us pics when it's just beginning. Okay, time for the criticism. Spoiler below!
RE: SCP HAZARDOUS - Romulator - 04-20-2014 (04-20-2014, 12:28 PM)SomethingRidiculous Wrote: And Rom, you can increase it by 0.001 on the Y axis and it won't flicker. True, but in my experiences, it can flicker from a distance, but is not always noticeable. 0.002 pretty much reassures it. And Kia uses 0.002 RE: SCP HAZARDOUS - SSEAlexander - 04-20-2014 (04-20-2014, 12:28 PM)SomethingRidiculous Wrote: This is more like it man! Mapping is looks good and the walls are fixed. You are improving a lot since you showed us pics when it's just beginning.Thank you.Im gonna change the forest to a BETTER! RE: SCP HAZARDOUS - SSEAlexander - 04-20-2014 Compare the older forest to one that is now what is better? RE: SCP HAZARDOUS - tezpull666 - 04-20-2014 The fog looks too thick RE: SCP HAZARDOUS - SSEAlexander - 04-20-2014 (04-20-2014, 06:35 PM)tesbull Wrote: The fog looks too thicknot only,there are only trees and path.Not tooked me long time |