[SCRIPT] Monster Help :O - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Monster Help :O (/thread-24903.html) |
Monster Help :O - Straxedix - 03-22-2014 Hii Again me muahahahahahhaah I need help how to make monster run faster if anyone know And one more think when pick up key (what i have) and spawn monster (what i have done) to look in monster for long time like 5 sec he can't run,move just stay in the one place So: -Need help with: -Monster to run faster -When pick key to look at monster without any moving RE: Monster Help :O - DnALANGE - 03-22-2014 First thing! WHY are you making so many treads? We are helping in the other one.. - As far as i see.. You have so little experience with Amnesia + Editors + scripting... IF i will explane you might not understand. i will try this time. - FOR THE MONSTER RUN FASTER: go to : Modeleditor \ open the enemy you want to run faster. then, go to : SETTING \ UserdefinedVariables \ and there you can set up the speeds and LOADS of other things. for YOU, you need to change this : Quote:RUN_FORWARDSPEED : change that into what YOU want.- VERY IMPORTEND!!! Save as ( go to you custom story and make a folder called Enemy. save it there with ANOTHER NAME! For example EnemyStrax. do NOT OVERWRITE the Original monster or you will have all monsters run fast in your Original Amnesia. --- for the Look monster thing: Quote:SetPlayerActive(false); EDIT: IF you are using a CUSTOM monster, you will need to put the WHOLE MONSTER FOLDER in YOUR custom story \ enemy's There might be people who do not have that monster { for NON amnesia monsters only } RE: Monster Help :O - Straxedix - 03-22-2014 When pick up the key i need next SetPlayerActive(false); AddTimer("", 5.0f, "Walkagain"); StartPlayerLookAt("YOURMONSTERNAME", 5.0f, 5.0f, ""); void Walkagain(string &in asTimer) { SetPlayerActive(true); StopPlayerLookAt(); } can edit pls other works thanks RE: Monster Help :O - DnALANGE - 03-22-2014 You will OWE me a REP +++ for all this for me. Joking hehee - Example : Quote:OnStart RE: Monster Help :O - Straxedix - 03-22-2014 I solve it just add when void ActivateMonster is it working now you are best i would give you and somethingridi... and Mudbil and a lot other karma but as you see i never gain any karma xD so i can't give you RE: Monster Help :O - DnALANGE - 03-22-2014 Your welcome. You can give us REPUTATION. But that is fine. Good luck with your story. RE: Monster Help :O - Straxedix - 03-22-2014 I give you Karma :OOO RE: Monster Help :O - Straxedix - 03-22-2014 And thanks ^.^ |