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Crowbar Joint moves by itslelf bug! help - Printable Version

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+---- Thread: Crowbar Joint moves by itslelf bug! help (/thread-25001.html)



Crowbar Joint moves by itslelf bug! help - Radical Batz - 04-05-2014

So I made a crowbar which opens a door, and when the crowbar joint gets placed on the door, it just moves by itself the joint and opens the door, I want the player to be able to move the joint by himself not the joint moves by itself. any fix here? I tried everything!

[Image: DVTuB2r.png?1]


RE: Crowbar Joint moves by itslelf bug! help - Mudbill - 04-05-2014

You probably have it too jammed and close to the area it should break in, because once you place it, it will slightly move to a more comfortable position, and if that is collidiing with the area, the whole event will trigger.


RE: Crowbar Joint moves by itslelf bug! help - daortir - 04-05-2014

Your Editor is haunted. As simple as this. Run for your life man.

Did you try moving the joint everywhere ? I am not an expert with that kind of joint, but I'd say it's colliding with another entity/static and that makes it move automatically. Try placing it a bit at the right/left, a bit further/closer to the player... I'd suggest to mess around with the crowbar's positioning because it's the only thing i can think about that'd do this ^^".

Edit : I got ninja'd by the God of the Answerz : <.