Area fog - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Area fog (/thread-25008.html) |
Area fog - Icaab2608 - 04-05-2014 Can I deactivate(made no active) the area fog? [img][/img] RE: Area fog - DnALANGE - 04-05-2014 I thought it was NOT possible.. Only thing you can try is SetEntityActive("YOURFOGAREA", false); Give it a try. RE: Area fog - Mudbill - 04-05-2014 PHP Code: SetFogActive(bool abActive); PHP Code: SetFogColor(float afR, float afG, float afB, float afA); PHP Code: SetFogProperties(float afStart, float afEnd, float afFalloffExp, bool abCulling); These are all you need. Edit: Oh, I mistook them. These are for global fog. Perhaps SetEntityActive works. I haven't tried. RE: Area fog - FlawlessHappiness - 04-05-2014 Not sure. If not, a workaround is to have the exact same map copied some other place, and then teleport the player to the map with no fog. |