Mesh hides itself - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Mesh hides itself (/thread-25106.html) |
Mesh hides itself - Acies - 04-19-2014 Hi! I'm having some trouble with a mesh, which automatically hides itself once it's 'half' out of sight. I've recorded a video of it: http://www.twitch.tv/acies404/c/4093554 It does seem to happen once the bones of the mesh are out of sight. Any ideas as to why? RE: Mesh hides itself - PutraenusAlivius - 04-19-2014 Does it happen in-game also or just in the ModelEditor? RE: Mesh hides itself - Acies - 04-19-2014 In-game and in the ModelEditor. RE: Mesh hides itself - Mudbill - 04-19-2014 This is a very common optimization feature, where the engine will stop to render anything that is out of the view. It seems it thinks the object it out of view when the skeleton is. I have noticed in several games that certain object disappear near the edge of the screen. I'm unsure if this can be changed engine-wise, but as you said, you can add bones around the edges to counter it. It is a bit of a hassle, but I don't really know if anything else can be done. |