[SCRIPT] Stop Player Look at [Solved] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Stop Player Look at [Solved] (/thread-25126.html) |
Stop Player Look at [Solved] - ShipinShen - 04-21-2014 Hey, maybe anyone can me help. I want to let the player stop looking at the door. Code: //Door-Slam If i write the StopPlayerLookAt(); in the func_slam, it wont even look at the door. I think its quite simple, but i dont get it :/ RE: Stop Player Look at - FlawlessHappiness - 04-21-2014 Your mistake is in: void stop() { StopPlayerLookAt(); } Because you are clearly calling a timerfunction with AddTimer("", 1, "stop"); Therefore the script-functino must be: void stop(string &in asTimer) { StopPlayerLookAt(); } Do you see what i added? These are called parameters, and they help the script understand what kind of function you want to call. This might help: http://www.frictionalgames.com/forum/thread-18368.html RE: Stop Player Look at - ShipinShen - 04-21-2014 (04-21-2014, 10:36 AM)FlawlessHappiness Wrote: Your mistake is in: Alright! I understand, i thought the "stop" in the timer would say the script, that he use the function stop Thanks! |