Daylight - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: Off-Topic (https://www.frictionalgames.com/forum/forum-16.html) +--- Thread: Daylight (/thread-25159.html) Pages:
1
2
|
Daylight - Googolplex - 04-25-2014 Hi, has somebody here already played Daylight? I think this game looks pretty good. What does a legendary Amnesia fanboy think of this? I will definitely buy it when it's DRM-free. RE: Daylight - DnALANGE - 04-25-2014 Amazing. is it released already then (pc) 29 of april as far as wiki is telling... RE: Daylight - MyRedNeptune - 04-25-2014 I hope the protagonist isn't as vocal as it looks from the trailer. It's kind of off putting. RE: Daylight - Neelke - 04-25-2014 I've seen the game before, but I haven't played it. RE: Daylight - eliasfrost - 04-25-2014 I saw Jim Sterling play it recently, it looks alright but I'm not a big fan of randomization unless it's a roguelike. RE: Daylight - Juras - 04-26-2014 Saw a playthrough of this game by Eurogame and I gotta say, it was pretty scary. The sounds are really good and make up most of the game, for me atleast. But the enviroments were creepy aswell, though often running through the same corridors looked a bit tedious. RE: Daylight - Kman - 04-26-2014 hey guys people thought outlast was pretty good right lets just remake outlast but put another name on it so people dont realize RE: Daylight - FreeFall - 04-26-2014 (04-26-2014, 07:34 AM)Kman Wrote: hey guys people thought outlast was pretty good right It's different from outlast though.. You go trough a story, with different levels. But each level is randomized with the usual 'mission objectives'. The levels are set out like a maze, the whole thing is not really original but from the let's plays I've watched it does look fun. It has a nice fibe. RE: Daylight - Kman - 04-26-2014 i mean im sure when you get down to the specific details its probably different but its the same fucking base principle for what makes it scary. you run around in a really high quality boys and girls club hospital themed haunted house while carrying around a camera and then a thing turns around and goes OUDHFGGLH at you and theres some violin screeching. or you turn down a hallway and something yells at you and then you start running from it while more violins play. or you see something run by at the end of the hallway in the distance and even more violins play. honestly all these sorts of games are so formulaic and i dont know why no one seems to be picking up on it RE: Daylight - PutraenusAlivius - 04-26-2014 (04-26-2014, 09:01 AM)Kman Wrote: i mean im sure when you get down to the specific details its probably different but its the same fucking base principle for what makes it scary. you run around in a really high quality boys and girls club hospital themed haunted house while carrying around a camera and then a thing turns around and goes OUDHFGGLH at you and theres some violin screeching. or you turn down a hallway and something yells at you and then you start running from it while more violins play. or you see something run by at the end of the hallway in the distance and even more violins play. Yay violins! |