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Script for after you read something? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Script for after you read something? (/thread-25170.html) |
Script for after you read something? - Gladoshatesyou - 04-26-2014 Hello. I want to make a script for after you read a note, you look at an object behind you, and then the game ends. I have no idea how to start or do this, Help maybe? RE: Script for after you read something? - Neelke - 04-26-2014 Code: void PickNote(string &in asEntity, string &in asType) If you want the player to look at something use StartPlayerLookAt. RE: Script for after you read something? - Slanderous - 04-26-2014 This function is also needed. PHP Code: void SetEntityCallbackFunc(string& asName, string& asCallback); Spoiler below!
Use in "void OnStart()" or "void OnEnter" This page is very useful, ya know. RE: Script for after you read something? - DnALANGE - 04-27-2014 Or add PickNote into youe leveleditor -> inside the note's entitie -> on PlayerInteractCallback add PickNote. Then the void SetEntityCallbackFunc(string& asName, string& asCallback); is NOT nessesary |