changing maps scripts - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Open Source Collaboration (https://www.frictionalgames.com/forum/forum-27.html) +--- Forum: HPL1 Engine (https://www.frictionalgames.com/forum/forum-28.html) +--- Thread: changing maps scripts (/thread-25307.html) |
changing maps scripts - baselsayeh - 05-16-2014 Hello im gonna teatching you how to edit map script files tools needed: notepad++ ill use first map "level01_cells" open maps folder then open hps file if you dont know how to script learn angelscript http://www.angelcode.com/angelscript/ some examples: disable all music: replace PlayGameMusic with //PlayGameMusic million flare and battries in OnUpdate() add GiveItem("battery","item_battery.ent", -1); GiveItem("flare01","items_flare.ent", -1); replace level music with your own music first convert your sound file to ogg then place it in music folder then replace PlayGameMusic("Penumbra_BP_A3" with PlayGameMusic("Your ogg file" RE: changing maps scripts - DnALANGE - 05-17-2014 What da...?? What is this for... I have no clue at all what you try to say here.... - You should explane what you are doing and what it should do what you try to.. say here... RE: changing maps scripts - Romulator - 05-17-2014 It's for Penumbra, scripting in it. As far as I can tell. RE: changing maps scripts - victorkim890(KimmyChimmy) - 07-21-2014 no cs in penumbra :/ |