[SCRIPT] Wooden Board Block destroy script - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Wooden Board Block destroy script (/thread-25354.html) |
Wooden Board Block destroy script - MaksoPL - 05-24-2014 Hi, I need to make a script so that I can hammer to destroy the boards on the transition to my custom story. RE: Wooden Board Block destroy script - DnALANGE - 05-24-2014 That is not so easy to explane but here we go. You need to have a couple of things here : 1: Open the level editor and add the "wooden_boards_block" 2: Open the level editor and add the "wooden_boards_block_broke" (at the same spot offcourse) <-- Make this UNACTIVE in the level editor 3:Add a hammer in your lvl editor and name it Hammer_1 ( i assume the hammer is an item ) 4:Here is the script you should put on OnStart: PHP Code: AddUseItemCallback("", "Hammer_1", "wooden_boards_block", "ActivateBrokenBoards", false); 5:Here is the script you can use. ( you can change or add stuff at your own will ) PHP Code: void ActivateBrokenBoards(string &in asItem, string &in asEntity) If you want, you can add some particles to it. Then simply add 1 ScriptArea called : BoardParticles in the middle of the wooden boards. I have added the particle effect in your script already. --- IF you want to make it like, you want to see a hammer moving... Then it is a little\lot more complicated. Let us know if you want it like this or with a moving visable hammer. RE: Wooden Board Block destroy script - MaksoPL - 05-24-2014 My script to that: void OnStart { AddUseItemCallback("","ham1","board1","ActivateBrokenBoards",false); } void ActivateBrokenBoards(string &in asItem, string &in asEntity) { SetEntityActive("board1",false); SetEntityActive("boardb1",true); RemoveItem("Ham1"); GiveSanityBoostSmall(); CreateParticleSystemAtEntity("","ps_cog_stone.ps","BoardParticles", false); CreateParticleSystemAtEntity("","ps_break_mansionbase_wall.ps","BoardParticles",false); PlaySoundAtEntity("","player_crouch","Player",0.0f,false); PlaySoundAtEntity("","break_wood.snt","Player",0.0f,true); } And i testing map: main (2,1) : Err :Expected "(". RE: Wooden Board Block destroy script - Romulator - 05-24-2014 (05-24-2014, 12:20 PM)MaksoPL Wrote: My script to that: OnStart needs brackets PHP Code: void OnStart() RE: Wooden Board Block destroy script - MaksoPL - 05-24-2014 Thank you! I forgot about that. RE: Wooden Board Block destroy script - Romulator - 05-24-2014 No problems! We're here to help RE: Wooden Board Block destroy script - DnALANGE - 05-24-2014 oh yeah.. the brackets I thought you had that up already Did it work? |