Amnesia: The Streets of London (Full Conversion) Voice Actors Required! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Amnesia: The Streets of London (Full Conversion) Voice Actors Required! (/thread-25435.html) |
Amnesia: The Streets of London (Full Conversion) Voice Actors Required! - Newsman Waterpaper - 06-06-2014 Set the very same night as Amnesia: A Machine for pigs, you play as a lone bartender finishing up for the night. All is quiet until a tremendous roar is heard across the city...explosions follow up and sirens whined out and screams replaced the simple sound of the breeze of the night....Something has emerged and spreading carnage across the streets of London.The Swine has arisen to make this city shine as a beacon of redemption to the world! Screenshots: Spoiler below!
Spoiler below!
Spoiler below!
Gameplay video: Spoiler below!
Demo Download: MediaFire ModDB Features:
Amnesia:The Streets of London is a custom story I've been working for the past few weeks. Any question or advice just post them below . RE: Amnesia: The Streets of London (AMFP assets). - Red - 06-06-2014 Don't know is something wrong with my monitor, but you might want to add a bríghter boxlight there to make it a bit more realistic. I can not simply see anything. Regardless of that, it looks pretty good on level desing aspect! RE: Amnesia: The Streets of London (AMFP assets). - i3670 - 06-06-2014 Spoiler below!
RE: Amnesia: The Streets of London (AMFP assets). - Newsman Waterpaper - 06-06-2014 (06-06-2014, 01:03 AM)Red Wrote: Don't know is something wrong with my monitor, but you might want to add a bríghter boxlight there to make it a bit more realistic. I can not simply see anything. Are you referring to the last one and if so I will make sure. @i3670 I'm not sure why you posted that screenshot but it looks pretty good . RE: Amnesia: The Streets of London (AMFP assets). - Red - 06-06-2014 (06-06-2014, 01:11 AM)Newsman Waterpaper Wrote:(06-06-2014, 01:03 AM)Red Wrote: Don't know is something wrong with my monitor, but you might want to add a bríghter boxlight there to make it a bit more realistic. I can not simply see anything. Yes, no matter how much I raise my brightness, the pictures look still too dark, add a boxlight of somesort or if you already have, raise the brightness more up. With that kind of sky, there would be clearly more light illuminated on the streets. EDIT: I was referring to all of them. RE: Amnesia: The Streets of London (AMFP assets). - Artsy - 06-06-2014 I like it. Keep up the good work! On a side note, the last screenshot is a bit too dark in my opinion. RE: Amnesia: The Streets of London (AMFP assets). - Newsman Waterpaper - 06-06-2014 New(spoilerish) screenshots showing off some of areas in the story. Spoiler below!
Spoiler below!
Spoiler below!
RE: Amnesia: The Streets of London (AMFP assets). - PutraenusAlivius - 06-06-2014 The second and third image is really dark. Add some lightsources (or just lights) so it's more bright. Sometimes dark =/ fear. RE: Amnesia: The Streets of London (AMFP assets). - Newsman Waterpaper - 06-06-2014 (06-06-2014, 04:14 PM)SomethingRidiculous Wrote: The second and third image is really dark. Add some lightsources (or just lights) so it's more bright. Sometimes dark =/ fear. Spoiler below!
Spoiler below!
Spoiler below!
RE: Amnesia: The Streets of London (AMFP assets).*New Post* - Newsman Waterpaper - 06-13-2014 Hi guys. Sorry if double posting is against the rules but I just want to update yous on how production is flowing. I'm now trying to convert the custom story into a full conversion mod which could take a while. I also like to add that the mod would probably 8-9 levels long. So far 2 maps are completed but one of needs some re-scripting and some balancing issues need to be sorted out. The planed levels: 1) The Pub, 2)The Street outside the pub, 3)Alleyways. 4) housing estate 5)A Section of the sewers/basement 6) A section of Mandus's mansion, 6) The Tunnels 7) Machine rooms/pigline 8)?????? 9) Endgame. I hope you guys are still interested in this mod. I hope to this mod get released by the end of summer. |