Questions - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Questions (/thread-25442.html) |
RE: OnLeave() where to locate - Romulator - 06-07-2014 Post your code from the hps which returns an error please. RE: OnLeave() where to locate - Amnesiaplayer - 06-07-2014 first i had void OnLeave() { void OnStart() { AddEntityCollideCallback("Player", "Teleport", "jumpscare", true, 1); } void jumpscare(string &in asParent, string &in asChild, int alState) { SetEntityActive("jumpscare", true); AddPropForce("jumpscare", 10000, 0, 0, "world"); PlaySoundAtEntity("", "24_iron_maiden.snt", "jumpscare", 0, false); and it says unexpected 1,1 or something liek that and if i place it on the end it says Unexpected end of file. RE: OnLeave() where to locate - Romulator - 06-07-2014 There seems to be a few errors.. Remember that: - EVERY void opens and closes with the respective braces. - A void CANNOT be within a void. This should fix it PHP Code: void OnLeave() Edit: I have evidence of you that suggests that all you do copy and paste code. You should try to understand what you are coding, whether you're watching a YouTube video or not. While lengthy, try checking out some of Mudbill's tutorials on Amnesia CS development. While he won't cover teleporting naked guys, he does explain coding and how to perform some cool stuff. And too, look at the FrictionalGames wiki. It's a nuisance to read, I know, but there is some very helpful stuff there. RE: OnLeave() where to locate - Amnesiaplayer - 06-07-2014 Thankss i have a question! again :S what must i type in the script if i want a naked guy BEHIND the door and the area On the OTHER side of the door.. so if it activates the naked man breaks the door... so short : a guy breaks a door and the "player"is screaming :S RE: (picking key) *steve comes* - DnALANGE - 06-07-2014 Grezt. You can give ppl reputation for being helpfull.. not meaning me or now.. just saying, for fun give ppl some thumbs up. RE: Where ?! - PutraenusAlivius - 06-07-2014 On both. But that depends on what you want. RE: Where ?! - Straxedix - 06-07-2014 1st:void OnLeave() 2nd:Use it on the both as SomethingRidiculous said,it's really easy go on the end of .hps file you want and add Spoiler below!
RE: OnLeave() where to locate - Straxedix - 06-07-2014 About second question make a grunt (Steve) click on it and check box "Activate" Then add the some pathnodes in Level Editor Then type the script Spoiler below!
and Spoiler below!
Yep you have to do some work two and you are like me you make question what will other solve for you,and as many said you WON'T learn by that. Not attacking you i know you are new but give some try And really if someone helps you (not telling me) you can give some feedback +reputation By clicking a little box with some green + (plus) under a Profile About pathnodeson't make them to far and if wanna make monster breake door then just put pathnode forward door (Don't make pathnodes where can monster glitch) RE: Questions - plutomaniac - 06-07-2014 Merged. Keep this one topic for all your development questions in the same period of time. |