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Questin - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: Off-Topic (https://www.frictionalgames.com/forum/forum-16.html) +--- Thread: Questin (/thread-2546.html) Pages:
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Questin - DiNeRo - 01-17-2009 any modelers/skinners/etc here? just wondering ![]() RE: Questin - eliasfrost - 01-17-2009 I'm currently learning how to model in Blender3D. Texturing is my worse side though. RE: Questin - DiNeRo - 01-17-2009 oh also forgot to add to first post, post some of your works ![]() heres some of mine Spoiler below!
RE: Questin - WindexGlow - 01-18-2009 I'm a modeler and textured, but suck at anything natural looking. I work primarily in wc3. Main video that showed some stuff I did in penumbra. http://www.youtube.com/watch?v=tfkVqnoFjcY To be honest, I could probably make the same scene in a day. I've gotten so much better than than. Really looking forward to Lux Tenebras and it's level editor. RE: Questin - DiNeRo - 01-18-2009 that looks neat, let me know if you need any models done ;o RE: Questin - Im_Sexy - 01-18-2009 i also use 3ds max RE: Questin - WindexGlow - 01-18-2009 I use 3dmax to model, but I prefer maya 50x times over it. In fact, I made this scene (with textures, tiled it and created normals/spec just for this) in under an hour with maya. Custom textures only. Going for more of a caved-in look to it. Spoiler below!
I did have a hallway with a broken piece to the wall - I applied too weak of a light in the room it connected to. When I went into maya to fix it - it crashed. =( RE: Questin - Im_Sexy - 01-18-2009 yeah i heard maya is more complete but 3ds max is faster and more easier to work with it or something like that. Anyway, you choose what you want ![]() RE: Questin - eliasfrost - 01-18-2009 Yupp, it's not the software that makes the models, it's the artist that uses the software. ^^ RE: Questin - WindexGlow - 01-19-2009 3dmax is faster in rendering, but I can barely work in 3dmax. In maya, making a chair isn't hard. In 3dmax for me, I don't even dare attempt it. And software kind of makes the modeling artist. Try and make some of the models from zbrush in maya or 3dmax - takes a lot longer with lower quality. |