[split] The game crashed - 001B:00000000 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: [split] The game crashed - 001B:00000000 (/thread-25561.html) |
[split] The game crashed - 001B:00000000 - MAsterghost - 06-26-2014 Can you help me ? i have AMD athlon 64 x2 Dual Core Processor 5200+ 2.61 GHz and my graphic tarjet is NVIDIA geForce 8500 GT and i have the same problem , I add the hpl.log ----------------------------------------- Version 1.20 - s0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Microsoft Corporation Renderer: GDI Generic Version: 1.1.0 Max texture image units: 3 Max texture coord units: 4 Max user clip planes: 6 Two sided stencil: 0 Vertex Buffer Object: 0 Anisotropic filtering: 0 Multisampling: 0 Texture compression: 0 Texture compression S3TC: 0 Auto generate MipMaps: 0 Render to texture: 0 Max draw buffers: 13 Max color render targets: 21 Packed depth-stencil: 0 Texture float: 0 GLSL Version: (null) ShaderModel 2: 0 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 0 RE: [split] The game crashed - 001B:00000000 - plutomaniac - 06-26-2014 You have no graphics card drivers installed or they are corrupted. Visit nvidia.com to download the latest driver for your computer. |