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Shifting Textures and Opaque windows in Penumbra-black plague - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +--- Thread: Shifting Textures and Opaque windows in Penumbra-black plague (/thread-2557.html) |
Shifting Textures and Opaque windows in Penumbra-black plague - Towit - 01-25-2009 For example. ![]() The textures on the walls especially shift and only setting the shaders on very low avoids the issue and even then the game has some major drawing issues. Other textures like menus, notices, etc.. are often covered by the wall texture and windows cannot be seen through naturally. I bought the game on steam and wasn't warned that it wasn't compatible with my hardware (Radeon 4670/Catalyst 8.12, problems exist with and without Catalyst A.I.) What is the possibility that the development can address this issue for this hardware? Otherwise, can I be refunded? RE: Shifting Textures and Opaque windows in Penumbra-black plague - Thomas - 01-25-2009 "I bought the game on steam" The game is on steam now!? I did not know that... The game has been tested on new Radeon (have a Radeon HD myself) and it should work. Could you locate "hpl.log", it should be in "My Documents/Penumbra/Black Plague" and copy the contents here and I will see if something can be spotted. As for refund, you need to contact the steam support for that. RE: Shifting Textures and Opaque windows in Penumbra-black plague - Towit - 01-25-2009 Here, I did a little run of the first section of the game with high shaders. -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 1680 x 1050 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 16 Max texture coord units: 16 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 0 NV Register Combiners Stages: 11 ATI Fragment Shader: 1 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude Diffuse Fog Creating fog textures: Solid Additive Alpha init sky box Renderer3D created Creating screen buffers size 1680.000000 : 1050.000000 Creating programs CG ERROR : The compile returned an error. ----------------------------------- core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled. ----------------------------------- Error loading: 'core/programs/PostEffect_Motion_fp.cg'! ERROR: Couldn't create program 'PostEffect_Motion_fp.cg' Dynamic loops in motion blur fp not supported, loading static instead. RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open hardware device... Success! Device name: SB X-Fi Audio [BC00] Number of mono sources: 32 Setting up Environmental Audio...Success. -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- Trying to load vertex program! Success! -------------------------------------------------------- Game Running -------------------------------------------------------- Loading collada for 'maps/level01_cells.dae' took: 482 ms ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't find game entity 'descRBshelffloor' WARNING: Couldn't find game entity 'descRBshelffloor' Loading map 'level01_cells.dae' took: 22986 ms WARNING: Entity 'descventdark' callback doesn't exist in 'Player' WARNING: Couldn't find area 'w2infect3' WARNING: Couldn't find area 'w2metal3' WARNING: Couldn't find area 'wmetal6' WARNING: Couldn't find area 'winfect0' WARNING: Could not find language file category '' WARNING: Couldn't find timer 'introevent1' WARNING: Couldn't find timer 'introevent2' WARNING: Couldn't find timer 'introevent3' WARNING: Couldn't find timer 'introevent4' WARNING: Couldn't find timer 'introevent5' WARNING: Couldn't find timer 'introevent6' WARNING: Couldn't find timer 'introevent1_1' WARNING: Couldn't find timer 'introevent1_2' WARNING: Couldn't find timer 'introevent1_3' WARNING: Couldn't find timer 'introevent2_2' WARNING: Couldn't find timer 'introevent2_3' WARNING: Couldn't find timer 'introevent4_2' WARNING: Couldn't find timer 'introevent4_3' WARNING: Couldn't find timer 'introevent5_2' WARNING: Couldn't find timer 'introevent5_3' WARNING: Couldn't find timer 'introevent6_2' Creating saved world level01_cells Loading collada for 'maps/level02_vents.dae' took: 984 ms ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' ERROR: Couldn't create material '.mat' WARNING: Could not load material '' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' ERROR: Couldn't find particle system file 'particle_imp_metal.ps' ERROR: Couldn't create SoundEntity 'weapon_flesh_hit.snt' WARNING: Couldn't preload sound 'weapon_flesh_hit' ERROR: Couldn't create SoundEntity 'weapon_flesh_hit_poke.snt' WARNING: Couldn't preload sound 'weapon_flesh_hit_poke' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt' WARNING: Couldn't preload sound 'enemy_dog_idle' ERROR: Couldn't find game entity 'junk8' WARNING: Couldn't find entity 'junk8' ERROR: Couldn't find game entity 'junk8' WARNING: Couldn't find entity 'junk8' Loading map 'level02_vents.dae' took: 8684 ms Creating saved world level02_vents ERROR: Couldn't find game entity 'coldthermo' WARNING: Couldn't find game entity 'coldthermo' WARNING: Couldn't find timer 'dropcan' Loading collada for 'maps/level03_messhall_entrance.dae' took: 188 ms ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' WARNING: Texture 'lambert1-fx' was not found! ERROR: Couldn't create material '.mat' ERROR: Couldn't create material '' for object 'nocollide_noshadow_cord' WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Couldn't find area entity 'doorlevel01' Loading map 'level03_messhall_entrance.dae' took: 2003 ms Creating saved world level03_messhall_entrance Loading collada for 'maps/level01_cells.dae' took: 382 ms ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' Loading map 'level01_cells.dae' took: 2311 ms -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 52.957453 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving to config Saving keys Saving to config Saving keys Reset maphandler Exit Player Exit Button Handler Exit Map Handler Exit Game Message Handler Exit Radio Handler Exit Inventory Exit Fade Handler Exit Save Handler Exit Trigger Handler Exit Attack Handler Exit Notebook Exit Numerical panel Exit Intro story Exit Death menu Exit Graphics helper Exit Main menu Exit Player hands Exit Music handler Exit Map Load Text Exit PreMenu Exit Credits Exit Ending Exit Demo end text Exit Gui Handler Exit Sound Environment Handler Exit Shooter Saving config Exit Effect Handler Exit Game -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with tilesets Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! Saving last config Deleting ATI shader to 0 Deleting ATI shader to 0 Deleting ATI shader to 0 Deleting ATI shader to 0 _________________________________________________ Here is a run with very low shaders. Entire textures were missing this time. -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 1680 x 1050 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 16 Max texture coord units: 16 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 0 NV Register Combiners Stages: 11 ATI Fragment Shader: 1 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude Diffuse Fog Creating fog textures: Solid Additive Alpha init sky box Renderer3D created Creating screen buffers size 1680.000000 : 1050.000000 Creating programs CG ERROR : The compile returned an error. ----------------------------------- core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled. ----------------------------------- Error loading: 'core/programs/PostEffect_Motion_fp.cg'! ERROR: Couldn't create program 'PostEffect_Motion_fp.cg' Dynamic loops in motion blur fp not supported, loading static instead. RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open hardware device... Success! Device name: SB X-Fi Audio [BC00] Number of mono sources: 32 Setting up Environmental Audio...Success. -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- Trying to load vertex program! Success! -------------------------------------------------------- Game Running -------------------------------------------------------- Loading collada for 'maps/level01_cells.dae' took: 358 ms ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't find game entity 'descRBshelffloor' WARNING: Couldn't find game entity 'descRBshelffloor' Loading map 'level01_cells.dae' took: 7662 ms WARNING: Entity 'descventdark' callback doesn't exist in 'Player' WARNING: Could not find language file category '' WARNING: Couldn't find timer 'introevent1' WARNING: Couldn't find timer 'introevent2' WARNING: Couldn't find timer 'introevent3' WARNING: Couldn't find timer 'introevent5' WARNING: Couldn't find timer 'introevent6' WARNING: Couldn't find timer 'introevent1_1' WARNING: Couldn't find timer 'introevent1_2' WARNING: Couldn't find timer 'introevent1_3' WARNING: Couldn't find timer 'introevent2_2' WARNING: Couldn't find timer 'introevent2_3' WARNING: Couldn't find timer 'introevent4_2' WARNING: Couldn't find timer 'introevent4_3' WARNING: Couldn't find timer 'introevent5_2' WARNING: Couldn't find timer 'introevent5_3' WARNING: Couldn't find timer 'introevent6_2' Creating saved world level01_cells Loading collada for 'maps/level02_vents.dae' took: 853 ms ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' ERROR: Couldn't create material '.mat' WARNING: Could not load material '' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' ERROR: Couldn't find particle system file 'particle_imp_metal.ps' ERROR: Couldn't create SoundEntity 'weapon_flesh_hit.snt' WARNING: Couldn't preload sound 'weapon_flesh_hit' ERROR: Couldn't create SoundEntity 'weapon_flesh_hit_poke.snt' WARNING: Couldn't preload sound 'weapon_flesh_hit_poke' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create SoundEntity 'enemy_dog_idle.snt' WARNING: Couldn't preload sound 'enemy_dog_idle' ERROR: Couldn't find game entity 'junk8' WARNING: Couldn't find entity 'junk8' ERROR: Couldn't find game entity 'junk8' WARNING: Couldn't find entity 'junk8' Loading map 'level02_vents.dae' took: 2885 ms Creating saved world level02_vents ERROR: Couldn't find game entity 'coldthermo' WARNING: Couldn't find game entity 'coldthermo' WARNING: Couldn't find timer 'dropcan' Loading collada for 'maps/level03_messhall_entrance.dae' took: 115 ms ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' WARNING: Texture 'lambert1-fx' was not found! ERROR: Couldn't create material '.mat' ERROR: Couldn't create material '' for object 'nocollide_noshadow_cord' WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Texture 'collider_mat-fx' was not found! WARNING: Couldn't find area entity 'doorlevel01' Loading map 'level03_messhall_entrance.dae' took: 640 ms Creating saved world level03_messhall_entrance Loading collada for 'maps/level01_cells.dae' took: 389 ms ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't create material 'particle_rockpiece.mat' ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh. ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt' WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med' WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. WARNING: Geometry for joint child '' is missing! Might be connected to bone. WARNING: Geometry joint parten '' is missing! Might be connected to bone. ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' ERROR: Couldn't find particle system file 'particle_imp_metal_special.ps' Loading map 'level01_cells.dae' took: 1874 ms -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 55.769588 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving to config Saving keys Saving to config Saving keys Reset maphandler Exit Player Exit Button Handler Exit Map Handler Exit Game Message Handler Exit Radio Handler Exit Inventory Exit Fade Handler Exit Save Handler Exit Trigger Handler Exit Attack Handler Exit Notebook Exit Numerical panel Exit Intro story Exit Death menu Exit Graphics helper Exit Main menu Exit Player hands Exit Music handler Exit Map Load Text Exit PreMenu Exit Credits Exit Ending Exit Demo end text Exit Gui Handler Exit Sound Environment Handler Exit Shooter Saving config Exit Effect Handler Exit Game -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with tilesets Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! Saving last config Deleting ATI shader to 0 Deleting ATI shader to 0 Deleting ATI shader to 0 Deleting ATI shader to 0 RE: Shifting Textures and Opaque windows in Penumbra-black plague - Thomas - 01-25-2009 I am not 100% sure about this, but it seems like you have an old version of the game and it that case the patch will fix your problems. However, our patch in the support section will not work with the steam version of the game. Will check this out tomorrow and give more info asap! RE: Shifting Textures and Opaque windows in Penumbra-black plague - Towit - 01-26-2009 Thanks Thomas! RE: Shifting Textures and Opaque windows in Penumbra-black plague - Thomas - 01-26-2009 Checked the logs some more and there is a lot of strangeness. Seems like some scripts are not loaded as they should and so on. This has made me believe that your installation might be corrupted. Uninstall the game, reinstall and then try again. RE: Shifting Textures and Opaque windows in Penumbra-black plague - jens - 01-28-2009 We had a chance today to examine the Steam version of Black Plague, it turns out it needs some updating. We have submitted the info required to correct BP on Steam, so hopefully an update will be available on Steam soon! |