[ART] Texture looks weird - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [ART] Texture looks weird (/thread-25601.html) |
Texture looks weird - Neelke - 07-03-2014 So I made a new model which is basically a cylinder door with a cylinder engraved in the middle. Very simple one. But the problem is the texture. The texture used is rock_tilable from sanctumbase. In Maya: Spoiler below!
In Model Editor: Spoiler below!
Why does this happen? RE: Texture looks weird - PutraenusAlivius - 07-03-2014 You didn't triangulate the mesh in Maya. RE: Texture looks weird - Neelke - 07-03-2014 Thanks, Harry Potter RE: Texture looks weird - Radical Batz - 07-03-2014 (07-03-2014, 02:44 PM)Neelke Wrote: Thanks, Harry Potter Yup, Harry potter can make any spell to solve anything in coding |