[LVL ED] "Planes" doesn't save correctly using custom material in the "Level Editor" - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [LVL ED] "Planes" doesn't save correctly using custom material in the "Level Editor" (/thread-25612.html) Pages:
1
2
|
"Planes" doesn't save correctly using custom material in the "Level Editor" - BigG2k Gameplay - 07-05-2014 Hi I have made a "custom .mat" to make a background. i used the "zimmerman_ground_forest.mat" and edited it to make it look more like the pine tree from the editor to make an outside level. but everytime i close the Level editor the custom material is not applied to any of those plane... ? what is the problem here? Here's An image to show you what it does. The plane itself it still there but it doesn't save the Material assigned to it. is anyone aware of this problem? and if so what is the solution? thank you. RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - PutraenusAlivius - 07-05-2014 Um, did you edit the original material? You were supposed to create a duplicate then edit the duplicate. Another thing, it's possible the mat file cannot found the texture/has a conflict. RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - The chaser - 07-05-2014 Can you post your LevelEditor.log, located in Documents/HPL2/, please? I'm pretty sure it'll say what is wrong there. RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - DnALANGE - 07-05-2014 I think it is loading from a place the leveleditor can not find it. Try look where you pick the plane from and let us know, or you might know yourself then.. RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - BigG2k Gameplay - 07-05-2014 it is a duplicated version of the original saved in my custom story folder. Here is the log file: Spoiler below!
I have made a custom material for the roof too. and it loads fine. but this material doesn't. i can see that in the log it says that the material could not be created. so what do you think goes wrong here? RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - DnALANGE - 07-05-2014 Background01.mat' is OR a wrong size wjhat i think is NOT.. But, did you add the meteirial in YOUR story folder? AND did you say the leveleditor to load it from YOUR story? RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - BigG2k Gameplay - 07-05-2014 1: Well it would be weird that the texture would be at a wrong size because i've used a texture that works and edited it... i've used the "zimmerman_ground_forest.dds". the only thing that i've changed to it was the color. 2: I do not know how to say to the "Level Editor" how to load it from my story?? but i have a custom roof texture that i've made but it work and load properly... RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - The chaser - 07-05-2014 Make sure your texture (not your material) is in your Amnesia folder, like: 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/BigG2k TEST1/textures/Background.mat And, inside this folder, to have the .dds. Remain to make it so that Background01.mat points out to your texture. RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - BigG2k Gameplay - 07-05-2014 it is still not working after trying what you said. i will just use the regular zimmerman material instead and a greenish box light to make it look more like those 3D pine trees. anyway thanks for the help RE: "Planes" doesn't save correctly using custom material in the "Level Editor" - Mudbill - 07-05-2014 Open the resources.cfg file located in the Amnesia root folder, and add the custom_stories directory if you haven't already. This might be the issue, because the editors use that file. |