Unsatisfied - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Penumbra: Overture, Black Plague & Requiem (https://www.frictionalgames.com/forum/forum-5.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-20.html) +--- Thread: Unsatisfied (/thread-2565.html) Pages:
1
2
|
Unsatisfied - Voronwe - 02-03-2009 After playing Overture and Black Plague and loving them, Requiem just feels like a massive disappointment. Has Frictional acknowledged the total lack of a satisfying end to the story, or even any answers to some of the many questions the previous two games evoke? Any mention of a fourth title in the Penumbra series? Thanks for any info, and great job Frictional on the first two titles! RE: Unsatisfied - Kedjane - 02-03-2009 There's just one fairly unnamed game coming up. "Lux Tenebras" is probably what it will be called but I think the official working title just is "Unknown" or "NextFrictionalProject". It won't be Penumbra, but most of us are expecting a few ties between the two. RE: Unsatisfied - jens - 02-03-2009 No more Penumbra games planned, it ends with Requiem or rather with Black Plague as requiem is only an expansion for BP. RE: Unsatisfied - Yuhaney - 02-03-2009 I don't really get that why everyone insults Requiem that it's so BAAAAAD!!! I think that little puzzle game isn't really that bad. We had horror on two games before, right? I really want more puzzles so I think it's good to have that game! RE: Unsatisfied - ROT51 - 02-03-2009 Quote:I don't really get that why everyone insults Requiem that it's so BAAAAAD!!! I agree! The Requiem is not so horror than Overture & BP, but there's many great puzzles. It was longer than i expected and i have all penumbra games on my computer (Tech Demo counted it's 4). Goooooood!!!!:biggrin: RE: Unsatisfied - Im_Sexy - 02-04-2009 Requiem: BOOOOOOO i didnt like it a bit, i never finished it and i dont play since (old rant) But yes massive credits to Frictional Games for the other Penumbra games RE: Unsatisfied - Kedjane - 02-04-2009 (02-03-2009, 05:45 PM)Scraper Wrote: I don't really get that why everyone insults Requiem that it's so BAAAAAD!!! It's because most of us expected another semiaction game and something to keep us excited and entertained plot-wise. Requiem didn't contain any excitement though most puzzles were entertaining as I remember them. But for Requiem to have become a hit they would have had to stronger announce it as a puzzle game and perhaps include some classic puzzle game features such as replaying any completed level - and also I think they should had put a lot more into the notes, decorations and relation to the rest of the game. I loved that communications base due to the way it actually fit with the rest of the series and made me think "Oh, I wonder what this place could be?". In the very first stage there were some engravings on the walls aswell, I would had liked to see a lot more of that. Engravings in the temples, notes laying around and simply a whole lot more realistic design. Tables and chairs. Most of the puzzles in Requiem are a bit too much "puzzle" designed and not realistic at all. RE: Unsatisfied - jamhaw - 02-06-2009 (02-04-2009, 04:06 PM)Kedjane Wrote:(02-03-2009, 05:45 PM)Scraper Wrote: I don't really get that why everyone insults Requiem that it's so BAAAAAD!!! They DID announce it as puzzle centric. RE: Unsatisfied - Kedjane - 02-07-2009 (02-06-2009, 02:20 AM)jamhaw Wrote:(02-04-2009, 04:06 PM)Kedjane Wrote:(02-03-2009, 05:45 PM)Scraper Wrote: I don't really get that why everyone insults Requiem that it's so BAAAAAD!!! I thought it still would have a logical plot and that whole part. Didn't expect teleporting between different stages solving puzzles. RE: Unsatisfied - freac - 04-11-2009 First I must say that the penumbra almost triology is far beyond what i believed game makers to be capable of. But since I am a Schwabe (suebian) i have to criticize. (Usually the best praise you could get from a Schwabe is "Ha, do kosch nix sage" Well ... you can't say anything (bad) about it.) I just finished Requiem (both ways) and it felt little different from the casual breakdowns of the game, ... like kicked out. - My game experience was pretty much flawed because my computer was repeatedly overburdened with handling the graphics though it more than meets the stated minimum requirements of the game and i turned off/down all graphic extras. - On the other hand the sceneries especially the closure seem pretty empty and oversized while they demand more than all of my graphics card. + The sophisticated idea might have been to create various paralell layers of possible (virtual) realities: In the beginning I wondered if i was not Phillip but the one he sent the message to. Did the Tuungait who attacked me drag me into the tomb and leave me for dead? Is what I hear and see halucinations in the aftermath of the infection? In the end it looks like having been the dreams of a dying man. + I expected any time in Requiem to occur another ecounter with some evil creature that doesn't turn out to be a phantasm. - the puzzles are partly very flat. + When I was outside i thought: "Couldn't i just get saved here by a helicopter?". After making my way up through some levels, the view of ramps or stairs leading donwards made me think: "I absolutely dont want to go down there." But there was no other way. Eventually it seems now that Philipp's fantasy depicted his live energy going down this way. I mumble a little because requiem seems to have suffered the doom of most sequels. Still it felt like living in one of the best movies. I feel very much tempted to invest into a more powerful computer for getting to enjoy entirely the scenery of forthcoming games.[/font][/font] |