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Help with error - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Help with error (/thread-25691.html) Pages:
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Help with error - Inferno Otaku - 07-14-2014 I made sure everything was good to start up my level editor and it crashed and here's my error log... Number of Processors: 2 Processor Type: Intel Pentium Windows OS: Windows 2000 Version 6.0001 Build Number 7601 Service Pack 1 Current Memory Load: 37 Total Physical Memory: -434810880 bytes Available Physical Memory: -1893474304 bytes Total Virtual Memory: 2147352576 bytes Available Virtual Memory: 1901953024 bytes EAX=00000000 EBX=00000000 ECX=C0DEC35B EDX=0000224F ESI=0A87AD40 EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B EAX=00000000 EBX=00000000 ECX=C0DEC35B EDX=0000224F ESI=0A87AD40 EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B 0023:0041B70C LevelEditor.exe 0023:7735E023 ntdll.dll, RtlFreeHeap()+0126 byte(s) I don't know what it means I need help! I fixed a .dll problem and I think the error log is different now... Number of Processors: 2 Processor Type: Intel Pentium Windows OS: Windows 2000 Version 6.0001 Build Number 7601 Service Pack 1 Current Memory Load: 36 Total Physical Memory: -434810880 bytes Available Physical Memory: -1859190784 bytes Total Virtual Memory: 2147352576 bytes Available Virtual Memory: 1903005696 bytes EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0A8A00A8 EDI=081D0C20 EBP=0018FFEC ESP=0018FFDC EIP=77369F45 FLG=00210246 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0A8A00A8 EDI=081D0C20 EBP=0018FFEC ESP=0018FFDC EIP=77369F45 FLG=00210246 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B 0023:004E7180 LevelEditor.exe, hpl::cGuiSkin::GetGfx, d:\hpl_2\core\sources\gui\guiskin.cpp, line 0277 0023:004E80CD LevelEditor.exe, hpl::cWidgetFrame::OnLoadGraphics()+0013 byte(s), d:\hpl_2\core\sources\gui\widgetframe.cpp, line 0127 0023:004B9C17 LevelEditor.exe, hpl::iWidget::LoadGraphics()+0199 byte(s), d:\hpl_2\core\sources\gui\widget.cpp, line 0785+0017 byte(s) 0023:0049F001 LevelEditor.exe, hpl::cGuiSet::AddWidget()+0097 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 1606+0007 byte(s) 0023:0049FC52 LevelEditor.exe, hpl::cGuiSet::CreateWidgetFrame()+0146 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 0689 0023:0040A120 LevelEditor.exe, iEditorBase::InitLayout()+0128 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 1450+0076 byte(s) 0023:0040C35E LevelEditor.exe, iEditorBase::Init()+2494 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 0894 0023:0048A966 LevelEditor.exe, hplMain()+0198 byte(s), d:\hpl_2\tools\editors\leveleditor\leveleditormain.cpp, line 0034+0022 byte(s) 0023:004ABF3D LevelEditor.exe, WinMain()+0029 byte(s), d:\hpl_2\core\sources\impl\lowlevelsystemsdl.cpp, line 0052+0029 byte(s) 0023:0058D4B9 LevelEditor.exe, WinMainCRTStartup()+0389 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\crtexe.c, line 0390+0027 byte(s) 0023:7610338A kernel32.dll, BaseThreadInitThunk()+0018 byte(s) 0023:77369F72 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s) 0023:77369F45 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s) RE: Help with error - Slanderous - 07-14-2014 Where you got the game from? What happens extaclly when you launch the editor? Are the editors in your game directory? RE: Help with error - Inferno Otaku - 07-14-2014 (07-14-2014, 07:30 PM)Lazzer Wrote: Where you got the game from? What happens extaclly when you launch the editor? Are the editors in your game directory?I have it on steam and yes it does it crashes and shows me a blackbox right when I start it. I have my editors in Programfilesx86/steam/steamapps/common/AmnesiatheDarkDescent/mymaps/ the my maps is a folder I created. RE: Help with error - Mudbill - 07-14-2014 Program Files (x86)? You have a 64-bit Windows 2000 computer? That surprises me. Anyway, go to Documents\Amnesia\Main and post the LevelEditor.log file. RE: Help with error - Ashtoreth - 07-14-2014 (07-14-2014, 09:42 PM)Mudbill Wrote: Program Files (x86)? You have a 64-bit Windows 2000 computer? That surprises me. I think that the BlackBox stack trace always shows Windows 2000 regardless of the OS the player really has. I experienced a similar crash while playing an Amnesia mod and the report also said Windows 2000 even though I use Windows 7. ![]() RE: Help with error - Mudbill - 07-14-2014 (07-14-2014, 09:56 PM)Ashtoreth Wrote: I think that the BlackBox stack trace always shows Windows 2000 regardless of the OS the player really has. I experienced a similar crash while playing an Amnesia mod and the report also said Windows 2000 even though I use Windows 7. Sounds like an odd issue. But Windows 7 with 400 MB of RAM? >Physical Memory. Unless it's programmed wrongly, it should get the actual os.name, so unless Windows 7 is messed up on there, it should say Windows 7 if it is... Well idk. RE: Help with error - Slanderous - 07-14-2014 (07-14-2014, 09:18 PM)Inferno Otaku Wrote:(07-14-2014, 07:30 PM)Lazzer Wrote: Where you got the game from? What happens extaclly when you launch the editor? Are the editors in your game directory?I have it on steam and yes it does it crashes and shows me a blackbox right when I start it. I have my editors in Programfilesx86/steam/steamapps/common/AmnesiatheDarkDescent/mymaps/ the my maps is a folder I created. The editor shouldn't be in your maps folder, they have to be in "AmnesiatheDarkDescent" as far as I know (i may be wrong) Try, perhaps to use my editors config files. Make a backup copy of your settings (your documents - folder called "HPL2", put my files there and replace). It may help, but I'm not so sure. If it wont work, it might be something wrong with your computer. Have you been running editors before? Your PC specification? RE: Help with error - Inferno Otaku - 07-15-2014 This might be my level editor log... -------- THE HPL ENGINE LOG ------------ Engine build ID 20100819012504 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 6300 series Graphics Version: 4.2.11399 Compatibility Profile Context Max texture image units: 16 Max texture coord units: 16 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 1 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (High Definition Audio Device)(OpenAL default) Trying to open device 'Generic Software on Speakers (High Definition Audio Device)'... Success! Number of mono sources: 32 Streaming setup: 2 Buffers x 524288 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- Failed parsing of XML document resources.cfg in line 1, column 1 ERROR: Couldn't load XML file 'resources.cfg'! ----------------------------------------------------- LevelEditor Build ID: 20100917115131 ----------------------------------------------------- ERROR: Couldn't load skin file ''! Created Entity Loader ERROR: Couldn't load XML file 'materials.cfg'! Added object type: Compound <Compound> Added object type: Light <BoxLight> Added object type: Light <PointLight> Added object type: Light <SpotLight> Added object type: Billboard <Billboard> Added object type: Particle System <ParticleSystem> Added object type: Sound <Sound> Added object type: Static Object <StaticObject> Added object type: Entity <Entity> StaticProp Added object type: Entity <Entity> CommentaryIcon Added object type: Entity <Entity> Object,Static Added object type: Entity <Entity> Object,Grab Added object type: Entity <Entity> Object,Push Added object type: Entity <Entity> Object,Slide Added object type: Entity <Entity> SwingDoor Added object type: Entity <Entity> Lever Added object type: Entity <Entity> Wheel Added object type: Entity <Entity> MultiSlider Added object type: Entity <Entity> Lamp Added object type: Entity <Entity> Button Added object type: Entity <Entity> Photocell Added object type: Entity <Entity> MoveObject Added object type: Entity <Entity> Item,Puzzle Added object type: Entity <Entity> Item,Coins Added object type: Entity <Entity> Item,Note Added object type: Entity <Entity> Item,Diary Added object type: Entity <Entity> Item,Lantern Added object type: Entity <Entity> Item,Health Added object type: Entity <Entity> Item,Sanity Added object type: Entity <Entity> Item,LampOil Added object type: Entity <Entity> Item,Tinderbox Added object type: Entity <Entity> Item,HandObject Added object type: Entity <Entity> Chest Added object type: Entity <Entity> OilBarrel Added object type: Entity <Entity> EmotionStone Added object type: Entity <Entity> NPC Added object type: Entity <Entity> LevelDoor Added object type: Entity <Entity> CritterBug Added object type: Entity <Entity> CritterSpider Added object type: Entity <Entity> Enemy_Grunt Added object type: Entity <Entity> Enemy_WaterLurker Added object type: Entity <Entity> PlayerHands Added object type: Entity <Entity> HandObject Added object type: Area <Area> Script Added object type: Area <Area> PosNode Added object type: Area <Area> Flashback Added object type: Area <Area> Sign Added object type: Area <Area> SlimeDamage Added object type: Area <Area> Examine Added object type: Area <Area> Insanity Added object type: Area <Area> Ladder Added object type: Area <Area> Liquid Added object type: Area <Area> Sticky Added object type: Area <Area> Rope Added object type: Area <Area> PathNode Added object type: Area <Area> PlayerStart Added object type: Primitive <Plane> Added object type: Decal <Decal> Added object type: FogArea <FogArea> I did the hpl2.rar and I got a new error log Number of Processors: 2 Processor Type: Intel Pentium Windows OS: Windows 2000 Version 6.0001 Build Number 7601 Service Pack 1 Current Memory Load: 46 Total Physical Memory: -434810880 bytes Available Physical Memory: 2076086272 bytes Total Virtual Memory: 2147352576 bytes Available Virtual Memory: 1897103360 bytes EAX=00000000 EBX=00000000 ECX=EC83743D EDX=00001CCF ESI=0C0AF210 EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B EAX=00000000 EBX=00000000 ECX=EC83743D EDX=00001CCF ESI=0C0AF210 EDI=00000000 EBP=00000000 ESP=0018FC18 EIP=7C34218F FLG=00210202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B 0023:0041B70C LevelEditor.exe 0023:7734E023 ntdll.dll, RtlFreeHeap()+0126 byte(s) When will it end? =( RE: Help with error - Mudbill - 07-15-2014 Did you move the editors back to the original location? Make sure that after installing them, do NOT move them or any of their files because that will most likely corrupt them and cause them to not work. RE: Help with error - Inferno Otaku - 07-15-2014 (07-15-2014, 01:27 AM)Mudbill Wrote: Did you move the editors back to the original location? Make sure that after installing them, do NOT move them or any of their files because that will most likely corrupt them and cause them to not work.I moved them backed to amnesia the dark descent did I do something wrong? |