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Glitchy static objects - Plazmater - 07-22-2014

Does anyone ever encounter problem while making FC with a few static objects from AAMFP assets and original game as i ?

By those problems i mean some of the static objects as carpets and etc. are glitchy , unlike patched level editor when there is all fine, while testing FC those objects are randomly rotated (mostly 90°).

Funny thing is, that if it would be custom story there is everything as fine as in level editor. In Fc its different story...

How could i say it differently... if i only use AAMFP and original assets in ATTD folders and test it its ok as well, but if i redirect static objects so that they are used from FC folder by editing to this:

<Directory Path="/your_mod/static_objects" AddSubDirs="true" />

There where glitchy static objects starts.

Any idea ?


RE: Glitchy static objects - Daemian - 07-22-2014

What Patrik said should help you. (On how to import stuff from AMFP)


RE: Glitchy static objects - Plazmater - 07-22-2014

Everything is fine, only thing could help me is resaving those glitchy models in patched model editor, BUT they arent appearing because they dont have .ent files.