[MDL ED] water entity - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [MDL ED] water entity (/thread-25834.html) |
water entity - KiraImmortal - 08-09-2014 My plan is to make water appear in a room, after a specific event. But to do this i would need an entity, but water is a static plane. Anyone has any idea how to make an entity for water? I can make the spotlight and liquid areas appear, but how to do that with the texture itself? RE: water entity - PutraenusAlivius - 08-09-2014 You could just make a plane with the texture of the water, export it to DAE and then make it an entity (I hope it's seethrough; if not then fiddle around with the transparency thing in the Material Editor) RE: water entity - KiraImmortal - 08-09-2014 how can i export the plane to DAE? :o |