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[RELEASE] Monsters - An Amnesia Concept - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [RELEASE] Monsters - An Amnesia Concept (/thread-25939.html) |
[RELEASE] Monsters - An Amnesia Concept - FlawlessHappiness - 08-23-2014 MONSTERS
RELEASE It had been a nice quiet morning. You'd got up, had some breakfast, and then went on your daily task. Today, all you had to do was to polish the orb of peace. Simple day, eh? Spoiler below!
Spoiler below!
Now you're on a journey to stop this madness, and end the war of the objects! Spoiler below!
This is a Custom Story, inspired by the concept of pokemon. What comes with this mod? Voice acting Performed by our amazing AGP, one of my awesome friends, and also myself. Not-amazing level editting That's right. This mod does not include incredible level editting. Though what it does contain is a scripting work that took me forever. I created a whole battle script for fighting, movesets, map-specific scripting and more. Sorry. That's not true! I had the honor of having AMAZING people from the forum to help me! They made some awesome arenas. It's just my level editting that isn't amazing... Custom music Yup, I made custom music for this mod. (Though, I did also use some of FG's) 16 playable maps Including boss-fights. MANUAL MODDB RE: [ALPHA] Monsters - An Amnesia Concept WIP - TheWalshinator - 08-23-2014 This is so bloody addictive >.< Spoiler below!
RE: [ALPHA] Monsters - An Amnesia Concept WIP - HumiliatioN - 08-23-2014 I got bored when I reached level 12. Good idea, but I expected more interesting stuff, battling is great, but somehow it needs more work, well this is alpha so I give you that ![]() Overall! Great Work so far! RE: [ALPHA] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 08-23-2014 (08-23-2014, 10:30 PM)HumiliatioN Wrote: I got bored when I reached level 12. Good idea, but I expected more interesting stuff, battling is great, but somehow it needs more work, well this is alpha so I give you that I didn't create anything for more than level 4. Of course it's boring if you got to level 12 ^^ But nice going! I'm glad you actually got that far. 13 is cap atm. Yes. I'm already planning on expanding it. It will just take time. Oh but it would be so awesome! RE: [ALPHA] Monsters - An Amnesia Concept WIP - PutraenusAlivius - 08-24-2014 I'm at Level 5 now. It's unique to say. There are some issues I see. Spoiler below!
RE: [ALPHA] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 08-24-2014 (08-24-2014, 03:41 AM)First Captain Wrote: I'm at Level 5 now. It's unique to say. There are some issues I see. Spoiler below!
RE: [ALPHA] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 08-24-2014 BUUUUUMP! Heyo guys! What do you know? Here's an update on MONSTERS! Please test it! Pweeaaassee! RE: [ALPHA] Monsters - An Amnesia Concept WIP - Slanderous - 08-25-2014 Daymn, now that is a well thought idea. I managed to bump my monster from crate to barrel for now ![]() Btw - 800 posts, wohoho! RE: [ALPHA] Monsters - An Amnesia Concept WIP - HumiliatioN - 08-25-2014 (08-24-2014, 10:45 PM)FlawlessHappiness Wrote: BUUUUUMP! Well.. I tested it 2nd time and now I see some nice changes, but still lacking a lot, but again this is Alpha so, this is little improving only. Shortly my gameplay was: Sleep, battle and evolve first to Box then Shelf and then again small box and this same pattern continue like looping. So that's it, I think? Reached now only level 6 and got bored. Well.. I think you need to hire some testers, before releasing even alpha versions here. I mean it's better that way, so nobody can't confuse like "That's it" just a little gameplay to show with little improvements and changes. I can beta-test this more if you want send PM. etc. I don't recommend publishing version after newer version, ruins easily gameplay and when you have full version to publish, it's not that enjoyable to play, because everyone who tested it.. already know the beginning and so on.. if you know what I mean... and someones then are not enjoying that much.. this full release. Just pointing this out ![]() RE: [ALPHA] Monsters - An Amnesia Concept WIP - FlawlessHappiness - 08-25-2014 (08-25-2014, 06:16 AM)HumiliatioN Wrote:(08-24-2014, 10:45 PM)FlawlessHappiness Wrote: BUUUUUMP! To clarify, this is NOT a full release. This is an Alpha. YOU are the tester! I've written everything in my original post. What needs to be done. What has been done. And what future plans I have. I'm quite aware of the fact that it's not finished. Quite aware. ![]() To be fair, this mod is posted in "Custom Stories, TCs & Mods - Development". Everything you find here is probably not released. A full release would be in "Showcase" But it's good you say this, because I'll update the OP to make people aware Oh hey! What do you know, that was my post number 3000 Wubwubwubwubwub! |