Icon ideas - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Icon ideas (/thread-26025.html) |
Icon ideas - Mudbill - 09-01-2014 Heeeeeeyyyy. I, like, want to design an icon for that mod loader app I have, but I have no idea what concept I should use. I usually feel like I can do icons pretty well, but I just can't seem to come up with an idea that is simple but also easily recognizable and informative. Right now it just uses the default Amnesia icon and I kinda wanna move away from those graphics. What I'll want is some sort of icon that can represent a mod loader/game launcher/modded game. But what represents a mod loader? Any ideas? RE: Icon ideas - FlawlessHappiness - 09-01-2014 How about a gear with the A from the Amnesia Logo in front of it? You could even grab one of the gears from the editor and use that! RE: Icon ideas - Mudbill - 09-01-2014 Perhaps. But is a cogwheel best suited? Those are mostly used for settings/configs/tools. I guess it could work. RE: Icon ideas - FlawlessHappiness - 09-01-2014 (09-01-2014, 01:00 PM)Mudbill Wrote: Perhaps. But is a cogwheel best suited? Those are mostly used for settings/configs/tools. I guess it could work. How about boxes then. As in packed files of custom maps. RE: Icon ideas - MrBehemoth - 09-01-2014 (09-01-2014, 01:27 PM)FlawlessHappiness Wrote:(09-01-2014, 01:00 PM)Mudbill Wrote: Perhaps. But is a cogwheel best suited? Those are mostly used for settings/configs/tools. I guess it could work. I was thinking that too... A box with an eye on it, or an open box with an eye symbol rising out of it...? Launcher also makes me think of rockets. An Amnesia 'A' with a rocket plume, taking off? |