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Modeling/Art non-related to Amnesia / SOMA - Printable Version

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RE: Modeling/Art non-related to Amnesia - Ghieri - 06-10-2013

Material test on a character. No textures, just colored materials.

[Image: cute_render.png]


RE: Modeling/Art non-related to Amnesia - Danny Boy - 06-10-2013

ONE OF THE EGGS AS ATTACHED!!! BURN IT WHIT FIRE!


RE: Modeling/Art non-related to Amnesia - Ghieri - 06-10-2013

ur so meen. ;-;


RE: Modeling/Art non-related to Amnesia - Traggey - 06-12-2013

Shopkeeper!

[Image: shopkeeper.jpg]


RE: Modeling/Art non-related to Amnesia - Ghieri - 06-12-2013

Ye Olde Team Fortress.


RE: Modeling/Art non-related to Amnesia - The chaser - 06-18-2013

Don't let this thread die!

Here's a pic of the almost made "Hugger" model (It's a monster)

[Image: 7JMYmij.png]

I need to texture it. After that, animations...

[EDIT]

Traggey, how did you learn to make such beautiful 3D models? Seriously, how? Or, where?


RE: Modeling/Art non-related to Amnesia - 7heDubz - 06-18-2013

Spoiler below!
(06-12-2013, 06:02 PM)Traggey Wrote: Shopkeeper!

[Image: shopkeeper.jpg]



friggin amazing! you plan on doing this for a living right?
although the candles.. hmm dont seem right idk how.


RE: Modeling/Art non-related to Amnesia - PutraenusAlivius - 06-18-2013

My first model that I whipped up for this thread.

It's a first try but at least it's something.
[Image: 33nz56v.jpg]


[EDIT = It's a bus stop by the way.]


RE: Modeling/Art non-related to Amnesia - The chaser - 06-18-2013

(06-18-2013, 03:24 PM)JustAnotherPlayer Wrote: My first model that I whipped up for this thread.

It's a first try but at least it's something.
[Image: 33nz56v.jpg]


[EDIT = It's a bus stop by the way.]

Texture's look a bit bad, don't you think? I'm sure spending more time with the UV unwrapper will grant you better results Wink


RE: Modeling/Art non-related to Amnesia - PutraenusAlivius - 06-18-2013

(06-18-2013, 03:28 PM)The chaser Wrote:
(06-18-2013, 03:24 PM)JustAnotherPlayer Wrote: My first model that I whipped up for this thread.

It's a first try but at least it's something.
[Image: 33nz56v.jpg]


[EDIT = It's a bus stop by the way.]

Texture's look a bit bad, don't you think? I'm sure spending more time with the UV unwrapper will grant you better results Wink

yeah

[OFFTOPIC = It seems like I only can assign one texture to one object. Not the entire model uses different textures. I meant is that it unwraps around the texture.]