change Player sound in a map? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: change Player sound in a map? (/thread-26728.html) Pages:
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RE: change Player sound in a map? - DnALANGE - 10-13-2014 Try this : FadeGlobalSoundVolume(0.1, 5); This will fade all the sounds (.SNT and MUSIC) This will NOT be .ogg files. SO... add this script there and add every 0.5??? seconds a female footstep with .ogg.. AND use a MUSIC file (.ogg) also in PLAYGUI!!! not playmusic<- will also fade the sound. Try that if you want? RE: change Player sound in a map? - Mudbill - 10-13-2014 Not that I have used FadeGlobalSoundVolume before because I haven't really had the need to, but I would expect it to mute ALL types of sound. It doesn't make much sense to me that it only changes a few certain sound types. Is this really what happens? I might have to test that. |