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[Updated thread] Need help - Printable Version

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RE: [Updated thread] Need help - Romulator - 02-08-2015

(02-08-2015, 03:12 PM)Catalyst Wrote: ShowHint function doesn't exists, unfortunately

Sorry. A quick review leads me to GiveHint();, which does exist. My bad.. Angel


RE: [Updated thread] Need help - Catalyst - 02-13-2015

Greetings again, my beloved forum advisors Smile

I want to know how to do some dialogs, script command, I suppose text to show would be in extra lang file in special or selected category, but sounds... A normal voice I already got.

Repeat : If you did not understand what type of help I need due to my odd english, send me a script functions for a dialog to show on collide timer or whatever. Thank you, I'm sure that you know the answer. :Angel:


RE: [Updated thread] Need help - Mudbill - 02-14-2015

Here's some code that will trigger a few lines of dialogue when you collide with an area.

PHP Code:
void OnStart()
{
        
AddEntityCollideCallback("Player""AreaCollideVoice""Dialogue"true1);
}
 
void Dialogue(string &in asParentstring &in asChildint alState)
{
        
AddEffectVoice("dialogue1_1""""Dialogue""Talk1_1"true"AreaVoice"510);
        
AddEffectVoice("dialogue1_2""""Dialogue""Talk1_2"true"AreaVoice"510);
        
AddEffectVoice("dialogue1_3""""Dialogue""Talk1_3"true"AreaVoice"510);


This is from the video I did on this topic. If you need a deeper explanation, you can check that out.


RE: [Updated thread] Need help - Romulator - 02-14-2015

You mean, like when the game starts, Daniel says "Don't forget. Some things mustn't be forgotten." and it has the subtitle down the bottom?

Edit: Mudbill ninja'd me this time ;3


RE: [Updated thread] Need help - Catalyst - 02-14-2015

(02-14-2015, 01:58 AM)Romulator Wrote: You mean, like when the game starts, Daniel says "Don't forget. Some things mustn't be forgotten." and it has the subtitle down the bottom?

Edit: Mudbill ninja'd me this time ;3

yes this is it Smile thank you guys


RE: [Updated thread] Need help - Mudbill - 02-14-2015

Wha-chaaaa!
[Image: ninja.gif]


RE: [Updated thread] Need help - Catalyst - 02-24-2015

Hello again guys,

How I can create ent file for a fresh imported in custom story model? I can open it in ModelWiewer without crashes but idk how to make a ent file for it, maybe to edit it manually from another ent example?


RE: [Updated thread] Need help - Mudbill - 02-24-2015

File > Import Mesh in the Model Editor. Then File > Save As to create the ent file.


RE: [Updated thread] Need help - Catalyst - 02-24-2015

damn, another problem, when I put model in editor it is "lying" position, with face down, I opened it in Cinema 4D and rotated in to 90* and exported it in dae. Now it's crashing...very bad...anyone else encountered this problem?


RE: [Updated thread] Need help - Romulator - 02-24-2015

Depending on the object, you cannot simply just rotate it either in the Model Editor or the Level Editor?