Game crashes on boot// graphics card error possibly? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Game crashes on boot// graphics card error possibly? (/thread-27513.html) |
Game crashes on boot// graphics card error possibly? - alias302 - 12-05-2014 I've been trying to figure this one out all day but I've had my game working fine for a little over a day now and I booted it today and it doesn't work it crashes on boot: here's the HPL let me know if you know whats up thanks a ton -Isaiah Version 1.20 -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1280x1024 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1280 x 1024 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: GeForce GTX 460/PCIe/SSE2 Version: 4.4.0 NVIDIA 344.75 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.40 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 ***** WARNING ***** Expecting IL version 178 and found version 168 Cube Maps may not load correctly in this version and will not render correctly in game Please use the included version of libIL and not a custom build if you have issues ***** WARNING ***** Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (2- Yeti Stereo Microphone)(OpenAL default) 1. Generic Software on Digital Audio (S/PDIF) (2- High Definition Audio Device) 2. Generic Software on Speakers (2- High Definition Audio Device) Trying to open device 'Generic Software on Speakers (2- Yeti Stereo Microphone)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- RE: Game crashes on boot// graphics card error possibly? - Mudbill - 12-05-2014 Might have something to do with the update that was sent out yesterday. Have you got the game on Steam or retail? If Steam, try a file integrity check. RE: Game crashes on boot// graphics card error possibly? - Guest - 12-05-2014 Yeah it's on steam I checked the integrity and it's still wonky ... It launches and crashes before the menus are open RE: Game crashes on boot// graphics card error possibly? - jens - 12-10-2014 Can you try this https://www.frictionalgames.com/forum/thread-27559-post-311430.html#pid311430 RE: Game crashes on boot// graphics card error possibly? - nebej - 12-11-2014 Im not sure why its crashing. Could you try this? https://www.frictionalgames.com/forum/thread-27559-post-311523.html#pid311523 RE: Game crashes on boot// graphics card error possibly? - plutomaniac - 12-12-2014 Please check this temporary fix that should solve your problem: http://www.frictionalgames.com/forum/thread-27630-post-311560.html#pid311560 |