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Enemies disappear in distance - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Enemies disappear in distance (/thread-27514.html) |
Enemies disappear in distance - KiraImmortal - 12-05-2014 hey guys! i just uploaded my mod, wheezy everlasting a couple of days ago, now because of the 1.3 final update for Amnesia, i have to do a quick 1.01 patch for it. so i thought i'll fix little bugs the players found, and some of them complained about some monsters can be avoided easily by running far enough from them (that's a common issue in the original game also), so is there a way in the model editor by changing a variable, to make them not disappear? RE: Enemies disappear in distance - Romulator - 12-05-2014 Untested, but perhaps Activation Distance? That can be found in the User Variables of the Model Editor, or you can text edit the .ent file of the enemy. |