[Closed]Monsters - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [Closed]Monsters (/thread-28380.html) |
[Closed]Monsters - Catalyst - 12-24-2014 Greetings again people, I have a question, how to make after death to save monster that killed me?Like un penumbra? thank you ) RE: Monsters - Mudbill - 12-24-2014 You can re-enable the monster in a death callback, by using a CheckPoint script. RE: Monsters - Catalyst - 12-24-2014 (12-24-2014, 07:00 PM)Mudbill Wrote: You can re-enable the monster in a death callback, by using a CheckPoint script. Thanks I understood how ) |