How to add custom sounds? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How to add custom sounds? (/thread-29496.html) |
How to add custom sounds? - MaksoPL - 01-14-2015 I want to create sound in .ogg. How I can do that? RE: How to add custom sounds? - Daemian - 01-14-2015 Audacity can save in .ogg http://audacity.sourceforge.net/download/windows RE: How to add custom sounds? - FlawlessHappiness - 01-15-2015 Yes. Download audacity. Create your sound. Click File>Export and export the file as .ogg RE: How to add custom sounds? - Mudbill - 01-15-2015 I've always used this one: http://audio.online-convert.com/convert-to-ogg It works great if you can't export OGG with your audio program. RE: How to add custom sounds? - MaksoPL - 01-15-2015 And how create .snt file to that sound? RE: How to add custom sounds? - Mudbill - 01-15-2015 Copy an existing snt file and edit it. Change the file to the OGG you have, and change the name of the snt file. RE: How to add custom sounds? - Darkfire - 01-19-2015 By the way of custom sounds. If I put a custom asset (a sound for example) into my Custom Story directory, is it necessary to copy it to original folder later ? Or can it be left in there and it will work when a player runs the game ? RE: How to add custom sounds? - Mudbill - 01-19-2015 Yes it should work, although some assets might require the custom_stories directory to be added to the user's resources.cfg file. I think sounds are fine though. Don't worry about it unless you encounter problems. Mostly only the editors require this, rather than the game itself. |