Game crashing after intro screens - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Game crashing after intro screens (/thread-29558.html) |
Game crashing after intro screens - aidenmart - 02-01-2015 Just bought this on Steam and can't get it to run. Any Suggestions? Version 1.20 -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1600x900 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1600 x 900 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 7660D Version: 4.4.13283 Compatibility Profile Context 14.501.1003.0 Max texture image units: 18 Max texture coord units: 16 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.40 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 1 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 ***** WARNING ***** Expecting IL version 178 and found version 168 Cube Maps may not load correctly in this version and will not render correctly in game Please use the included version of libIL and not a custom build if you have issues ***** WARNING ***** Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers / Headphones (IDT High Definition Audio CODEC)(OpenAL default) 1. Generic Software on Digital Output (S/PDIF) (IDT High Definition Audio CODEC) 2. Generic Software on Communications Headphones (IDT High Definition Audio CODEC) Trying to open device 'Generic Software on Speakers / Headphones (IDT High Definition Audio CODEC)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- RE: Game crashing after intro screens - plutomaniac - 02-01-2015 Check the troubleshooting guide, your issue and possible solution is mentioned RE: Game crashing after intro screens - aidenmart - 02-05-2015 (02-01-2015, 12:51 PM)plutomaniac Wrote: Check the troubleshooting guide, your issue and possible solution is mentioned Tried it all. I spent an entire weekend trying to fix it. I would return it and get a refund if I could. Oh well.... RE: Game crashing after intro screens - plutomaniac - 02-05-2015 Try this: https://www.frictionalgames.com/forum/thread-27630.html Otherwise, your DPI is not set to 100% or some background program is interfering with the game. RE: Game crashing after intro screens - aidenmart - 02-05-2015 (02-05-2015, 05:10 PM)plutomaniac Wrote: Try this: https://www.frictionalgames.com/forum/thread-27630.html Looked at a recent post which recommended changes to beta in the game properties and it worked. I changed it to beta updates. Not sure what difference it makes, but this setting actually function. Thanks! RE: Game crashing after intro screens - plutomaniac - 02-05-2015 You have some sort of controller/gamepad plugged-in your system or relevant drivers/software running in the background. This issue is temporary and a fix is coming soon. That's what the beta at Steam is mainly for. |