Frictional Games Forum (read-only)
1000 hours? - Printable Version

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+--- Thread: 1000 hours? (/thread-29783.html)

Pages: 1 2


1000 hours? - FailedExperiment - 03-30-2015

I am officially a no life.

[attachment=5093]


RE: 1000 hours? - Mudbill - 03-30-2015

Looks like I'm only half way there.

[Image: r4vsAiH.jpg]


RE: 1000 hours? - Darkfire - 03-30-2015

Oh crap ! I didn't realize it's possible to play this game so much... I mean I beat it twice and played quite a few CS, but how did you manage that ?! Big Grin


RE: 1000 hours? - FailedExperiment - 03-30-2015

I've been playing this game for quite a while, and I know a lot about it. I've become a massive contributor on the Amnesia Wiki, and I didn't know that Frictional Games had a forum until a few days ago, where I plan to join and hopefully be able to talk to people that actually know the game. Also, I've beaten it about 20 times Smile


RE: 1000 hours? - Mudbill - 03-31-2015

I've only beat it a couple times, but most of the time I have on it, is spent doing level editing or scripting.


RE: 1000 hours? - FailedExperiment - 03-31-2015

(03-31-2015, 07:17 AM)Mudbill Wrote: I've only beat it a couple times, but most of the time I have on it, is spent doing level editing or scripting.

I can see that. I've been watching your youtube videos. Hopefully I'll create a custom story soon, I've just been so busy making Amnesia in Minecraft.


RE: 1000 hours? - Yuhaney - 03-31-2015

I thought you had spent time making super kick ass Custom Story.


RE: 1000 hours? - Slanderous - 03-31-2015

Congrats.

[Image: nr1_nerd_medal.png]


RE: 1000 hours? - Darkfire - 03-31-2015

(03-31-2015, 03:53 PM)knarrenheinz Wrote: Congrats.

[Image: nr1_nerd_medal.png]

Lazzer: master of irony

EDIT: knarrenheinz.
[*] Lazzer 2012-2015


RE: 1000 hours? - FailedExperiment - 03-31-2015

I've been thinking about making custom stories, but scripting is way too hard for me, and I don't really know that much about scripting, or even creating models!

I've seen people create custom models, mostly in Litronom's The Small Horse, creating custom walls and enemies, but I have no idea how they did that. I've heard developer commentary though, and one of the members said that an entity is just an image wrapped around a 3D object. Is that possible?