![]() |
[SCRIPT] Music Replaying In Different Levels? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Music Replaying In Different Levels? (/thread-29799.html) |
Music Replaying In Different Levels? - dailycreepypasta - 04-05-2015 I've been recently trying to test out my custom story, and I have music in one certain level that plays just fine in the level that I put it in, but when I try going to different maps, the music continues playing in that level. I don't know if it's my computer or not, but I don't want that happening when I release it, Pleas help? RE: Music Replaying In Different Levels? - Daemian - 04-05-2015 In every level's script add this function: PHP Code: void OnEnter() The first three lines stops the music of priority 0,1 and 2. StopPlayerLookAt() stops the camera in case the previous level called a StartPlayerLookAt() and couldn't end it. Then, ChangePlayerStateToNormal(); resets some stats, but I don't remember why I put this here, but it stops strange behavior brought from the previous level. RE: Music Replaying In Different Levels? - FlawlessHappiness - 04-05-2015 ...That depends on if you want to stop certain things. At least, StopMusic stops the music in OnEnter. If you don't want it to stop in a certain level just remove StopMusic. RE: Music Replaying In Different Levels? - Darkfire - 04-05-2015 Why do it like this ? I always do this: Code: OnEnter RE: Music Replaying In Different Levels? - FlawlessHappiness - 04-05-2015 That's also a way. There's no real way to do it. As long as you understand StopMusic stops the music, you can decide on your own wherever you want it. |