How do I make a "Entity" rotate? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How do I make a "Entity" rotate? (/thread-30142.html) |
How do I make a "Entity" rotate? - Amnesiaplayer - 06-19-2015 I need to rotate my entity. Please don't say that my entity HAS to be a StaticObject. the thing I want is, a moving rock, from ground (Custom made in maya, it's Set move object) Some things happen like sounds, bricks flying over the place etc etc, and then this thing comes up (from ground) and go higher, and stops later. To make it more "cool" I want that rock kinda thing rotate. But the problem is, I need StaticObject... but I also need it to be a Set move object.. PHP Code: Rotates the prop up to a set speed. How am I going to "make this happen" RE: How do I make a "Entity" rotate? - FlawlessHappiness - 06-19-2015 You change the entity type to "Object" and SubType to "Static". EDIT: Scratch that. I was foolish enough to not read your full post. Give me a moment. You can just use a MoveObject. If the object isn't moving it's automatically "static" RE: How do I make a "Entity" rotate? - Amnesiaplayer - 06-19-2015 (06-19-2015, 07:57 PM)FlawlessHappiness Wrote: You change the entity type to "Object" and SubType to "Static". Yh it worked xD I tried this first, but it gave me an error. So I thought it was because it is not an Static object. but I made a mistake, now it works |