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[SCRIPT] Adding note through script - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Adding note through script (/thread-30180.html) |
Adding note through script - Slanderous - 06-29-2015 Hey there. I want to add a note to the journal in one of the scripts I got in my mod. I found this on Engine Scripts page, but I don't really understand that function, specifically the "Must end with _Name and _Text". Can someone explain it to silly me? >_> Code: void AddNote(string& asNameAndTextEntry, string& asImage); Thanks ahead of time! RE: Adding note through script - Rahmerh - 06-29-2015 Mhmm that's really odd... It would make sense if you needed 2 strings. 1 for _Name and 1 for _Text... Have you tried it like this: "This is the name_Name this is the text_Text"? I'm pretty sure it wont work, but you could try RE: Adding note through script - Slanderous - 06-29-2015 (06-29-2015, 10:50 PM)Rahmerh Wrote: Mhmm that's really odd... It would make sense if you needed 2 strings. 1 for _Name and 1 for _Text... Have you tried it like this: "This is the name_Name this is the text_Text"? I'm pretty sure it wont work, but you could try I figured it out somehow. You only need to specify the entry from journal category. Thanks for the tip though! RE: Adding note through script - Rahmerh - 06-29-2015 (06-29-2015, 11:06 PM)Lazzer Wrote:(06-29-2015, 10:50 PM)Rahmerh Wrote: Mhmm that's really odd... It would make sense if you needed 2 strings. 1 for _Name and 1 for _Text... Have you tried it like this: "This is the name_Name this is the text_Text"? I'm pretty sure it wont work, but you could try Oh right, that makes sense xD Of course it pulls it's content from the .lang file... I can't think sometimes ![]() |