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Problem with primitives - Printable Version

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Problem with primitives - alex3165 - 07-02-2015

Hi, I try to make a custom story but I have a weird problem that I can't solve. All the textures have disappeared from level editor and I can't create primitives. What should I do? I have all .mat files in their directories. I can open them with material editor.

Please help me! Smile


RE: Problem with primitives - A.M Team - 07-02-2015

Have you tried editing the admin rights on the redist folder to have it public?


RE: Problem with primitives - DnALANGE - 07-02-2015

Where are the .mat files stored?
Most likely the best thing to do is stoer them in a folder (Textures, just create a new folder for it.)
Put all your .mat files in there WITH the .dds , .tga... or what ever you are using.
-
You can make sub folders, like
Snow_Textures
Rocky_Textures
IjustWantToShowYouHowThisWOrks_Textures Wink
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Also, did you have your mods name (if isolated Full Conversion) into the Redist/Resources?
The Custom storys has to be in there too for loading your files.
->
PHP Code:
<Directory Path="/custom_stories" AddSubDirs="true" /> 



RE: Problem with primitives - Slanderous - 07-03-2015

I had this issue on my old computer for some time, and to this day I don't know what was it caused by.

I've got a temporary fix for you, though. What you can do, just like I used to do is going to the folder with the texture you wish to select, copy its name, and paste it into "material" text field in the primitives tab.

Made a quick sloppy image for explaining purposes, in case you didn't get what I was rambling about

Spoiler below!
[Image: 4wTsnJg.png]



RE: Problem with primitives - Romulator - 07-03-2015

(07-02-2015, 09:29 PM)DnALANGE Wrote:
PHP Code:
<Directory Path="/custom_stories" AddSubDirs="true" /> 
You may also need this: that is, if your primitives are not in the custom_stories folder.
PHP Code:
<Directory Path="/<where_your_textures_are>" AddSubDirs="true" /> 

Just replace "<where_your_textures_are>" with the main directory of where your primitive textures are located if resources.cfg doesn't have them.


RE: Problem with primitives - alex3165 - 07-03-2015

Thanks for advices but nothing works... Holy crap!
I've made 3 custom stories and one full conversion mod so far and had no problems with level editor. It started after I formatted my computer.
All I can do now is to copy file names and paste them into "material" text field, as Lazzer said Tongue
Well, it's time to work Big Grin


RE: Problem with primitives - alex3165 - 07-20-2015

Solved!

I uninstalled Amnesia TDD and installed it again on C drive, where I have Windows. Then I gave admin rights to the game folder. Now it works. It also solved problem with "Could not load vertex buffer from mesh 'core_box.dae'" in Map View.