[SCRIPT] Activating a monster if the player stands in area for certain time problem [SOLVED] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Activating a monster if the player stands in area for certain time problem [SOLVED] (/thread-30277.html) |
Activating a monster if the player stands in area for certain time problem [SOLVED] - Slanderous - 07-18-2015 Hey. I've been making a script on a separated map just to test it out, basically what I'm aiming to do is activating a monster if the player stands in a specific area for 5 seconds. The problem is, no matter whether I stand there for 1, 2 or 4 seconds, the monster still spawns. Here is what my .hps file contains. Thanks in advance PS. Sorry for damn long thread name, but I didn't know how to describe it shorter. RE: Activating a monster if the player stands in area for certain time problem - Mudbill - 07-18-2015 Make it simple. The simpler the better. After entering the area, add a timer. Upon leaving the area, remove the timer. Have the monster enable in the timer callback. PHP Code: void OnStart() RE: Activating a monster if the player stands in area for certain time problem - Slanderous - 07-18-2015 (07-18-2015, 06:31 PM)Mudbill Wrote: Make it simple. The simpler the better. Worked as intended, I didn't realise you can do it in such way XD Anyways, thanks a lot man! |