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[2015] What Are You Working On? Community Screenshots & Videos - Printable Version

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RE: [2015] What Are You Working On? Community Screenshots & Videos - A.M Team - 04-06-2016

WIP Screenshots from my mod, Death Arena:

Spoiler below!
[Image: hK0Df3d.jpg]

Reception Base.
Spoiler below!
[Image: bOWDBrt.jpg]

Upsilon base.
Spoiler below!
[Image: D0GwurL.jpg]

Not much to show for the Tau map, still in inactive development.

Any advice would be nice. Big Grin


RE: [2015] What Are You Working On? Community Screenshots & Videos - i3670 - 04-07-2016

Hm, I would suggest you fix the roof in the Upsilon pic. There's nothing worse than just a flat plan. Add welders, supports, pipes. I'd also add some floor based lights such as electrical_lamp (a very small, square lamp) as well as stripe decals.


RE: [2015] What Are You Working On? Community Screenshots & Videos - A.M Team - 04-07-2016

Noted. Thanks for contributing. I did add welders to the giant fans and edges of the building. Smile


RE: [2015] What Are You Working On? Community Screenshots & Videos - Arvuti - 04-22-2016





It was a lot of fun to mess around with HPL tools again, after last using the editor way back in 2011 when Amnesia modding was all the craze Tongue


RE: [2015] What Are You Working On? Community Screenshots & Videos - TiManGames - 04-22-2016

(04-22-2016, 08:59 PM)Arvuti Wrote:



It was a lot of fun to mess around with HPL tools again, after last using the editor way back in 2011 when Amnesia modding was all the craze Tongue

Too bad it's just a test, are you going to work on a mod though?


RE: [2015] What Are You Working On? Community Screenshots & Videos - Arvuti - 04-22-2016

(04-22-2016, 09:10 PM)TheTieMan Wrote:
(04-22-2016, 08:59 PM)Arvuti Wrote:



It was a lot of fun to mess around with HPL tools again, after last using the editor way back in 2011 when Amnesia modding was all the craze Tongue

Too bad it's just a test, are you going to work on a mod though?

I dunno, I just am not a fan of how monsters act in SOMA. Unless I am missing something, the "default state" monsters are literally braindead, no matter how much I force them through the script by manually setting their agression to maximum & revealing the players location to the agent, theres like 1 in 10 chance the monster actually bothers to start chasing the player Dodgy

By the end of this test I was already starting to get the hang of using the SOMA assets, so if I did start a new project i'd most likely could make it look way better...but university & wanting to work on my own games are really the main things holding me back Wink


RE: [2015] What Are You Working On? Community Screenshots & Videos - A.M Team - 08-25-2016

[Image: os6x73I.jpg]

Maintenance room in Death Arena's Tau level. Any feedback is appreciated.


RE: [2015] What Are You Working On? Community Screenshots & Videos - TiManGames - 10-09-2017

Welp, the SOMA modding community is almsot dead
anyway:
[Image: 20170921170338_1.jpg]
[Image: 20170325183957_1.jpg]
[Image: 20170325183443_1.jpg]
[Image: 20170616195855_1.jpg]