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Soma still not starting after driver update - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - SOMA (https://www.frictionalgames.com/forum/forum-74.html) +--- Thread: Soma still not starting after driver update (/thread-30910.html) Pages:
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Soma still not starting after driver update - Helm - 09-25-2015 Hi, I posted about this issue in this thread: https://www.frictionalgames.com/forum/thread-30769.html It seems that the issue was resolved for a guest and the thread was closed, however my game still will not start. I uninstalled my graphics drivers, downloaded the latest drivers from AMD and installed them. Unfortunately the game has the same problem as before. Here is my new hpl.log: Loading data from cloud storage -------------------------------------------------------- Files on steam cloud: No could files found! Time: 0 -------------------------------------------------------- Version 1.01 -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating job manager with 3 threads and 1024 jobs Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module Creating script module Creating lipsync module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: -1x-1 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' pos ![]() Available drivers: (0) - 'windows' (1) - 'dummy' Creating window: (-1,-1) 1366 x 768 - 32 bpp flags: 3 Setting display mode: 1366 x 768 - 32 bpp 60 hz Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: ATI Mobility Radeon HD 5470 Version: 4.0.10188 Compatibility Profile Context Max texture image units: 16 Max texture coord units: 16 Max texture buffer size: 268435456 Max texture array slices: 8192 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Texture compression 3DC: 1 Texture sRGB: 1 Geometry Instancing: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.00 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 Max vertex uniforms: 4096 Max fragment uniforms: 1024 OGL ATIFragmentShader: 1 Tesselation: 0 MultiBindTex: 0 ERROR: Failed to compile GLSL shader ''! Shader code: ------------------- [0001] #version 330 [0002] #extension GL_ARB_explicit_attrib_location : enable [0003] #extension GL_ARB_uniform_buffer_object : enable [0004] #extension GL_ARB_shading_language_420pack: enable [0005] //////////////////////////////////////////////////////// [0006] // Deferred Skybox - Fragment Shader [0007] // [0008] // samples a cubemap skybox [0009] //////////////////////////////////////////////////////// [0010] [0011] [0012] [0013] layout(binding = 0) uniform samplerCube aSkyMap; [0014] [0015] in vec4 px_vPosition; [0016] in vec4 px_vTexCoord0; [0017] in vec4 px_vColor; [0018] layout(location = 0) out vec4 out_vColor; [0019] [0020] void main() [0021] { [0022] vec4 px_vPosition = gl_FragCoord; [0023] bool px_bFrontFacing = gl_FrontFacing; [0024] int px_lPrimitiveID = gl_PrimitiveID; [0025] [0026] [0027] vec4 vFinalColor; [0028] [0029] //////////////////// [0030] //Diffuse [0031] vFinalColor = texture(aSkyMap, px_vTexCoord0.xyz); [0032] [0033] //Convert color to linear space if needed [0034] [0035] vFinalColor.rgb = pow(vFinalColor.rgb, vec3(2.2)); [0036] [0037] [0038] [0039] // Multiply with 8.0 to increase precision --------------------- Compile log: --------------------- Fragment shader failed to compile with the following errors: WARNING: 0:4: warning(#62) enable/warn/disable extension isn't found, extension 'GL_ARB_shading_language_420pack' is not supported ERROR: 0:13: error(#279) Invalid layout qualifier 'binding' ERROR: error(#273) 1 compilation errors. No code generated Is there any other way to resolve this? RE: Soma still not starting after driver update - Thomas - 09-25-2015 It doesn't seem like your driver has been updated to the latest version. Pretty sure it should read 4.1.something. RE: Soma still not starting after driver update - Googolplex - 09-25-2015 Install Catalyst 15.8 beta. RE: Soma still not starting after driver update - Helm - 09-26-2015 Quote:It doesn't seem like your driver has been updated to the latest version. Pretty sure it should read 4.1.something. I had uninstalled my drivers and installed the latest version for my card from the AMD website. Quote:Install Catalyst 15.8 beta. I've just tried that, once again uninstalling the old drivers and restarting the computer. Still getting the same problem. RE: Soma still not starting after driver update - Filizitas - 09-26-2015 It clearly says: "GL_ARB_shading_language_420pack" Thats openGL. Go and get it ![]() RE: Soma still not starting after driver update - Kein - 09-26-2015 (09-26-2015, 12:27 AM)Helm Wrote:Quote:It doesn't seem like your driver has been updated to the latest version. Pretty sure it should read 4.1.something. Hey Helm, get AIDA Extreme BETA from here: http://www.aida64.com/downloads download, run and go to Display -> OpenGL. Find OpenGL Compliancy and tell which versions are 100% supported? RE: Soma still not starting after driver update - Helm - 09-28-2015 Quote:It clearly says: "GL_ARB_shading_language_420pack" Sorry, I'm not sure what you're trying to say here? To my understanding all I should need is my updated drivers and the game. Quote:Hey Helm, get AIDA Extreme BETA from here: Everything up to and including OpenGL 4.0 is ticked. Does this have something do do with the compatability context under Version in the hpl.log file? RE: Soma still not starting after driver update - Thomas - 09-29-2015 Try uninstalling the current drivers, rebooting and then installing them again. Might be some sort of driver corruption. RE: Soma still not starting after driver update - Helm - 09-29-2015 Quote:Try uninstalling the current drivers, rebooting and then installing them again. Might be some sort of driver corruption. I've done this three times: -Uninstalled current drivers -Restarted computer -Reinstalled new Catalyst drivers -Restarted computer -Restarted computer again This hasn't worked so far. RE: Soma still not starting after driver update - Googolplex - 09-29-2015 Try catalyst 15.9 beta. |