"Ding" - By HPL3 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: User created content (https://www.frictionalgames.com/forum/forum-79.html) +---- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-80.html) +---- Thread: "Ding" - By HPL3 (/thread-30958.html) |
"Ding" - By HPL3 - Statyk - 09-26-2015 Does anyone know what I can do to stop my computer from yelling at me for using fly mode? I'm sure it's a keyboard setting somewhere (I have stick keys off) but idk what it is. I also cant find where to change the resolution of the window. I edited the cfg in my documents but it didnt change anything. RE: "Ding" - By HPL3 - Patrik - 09-27-2015 As far as I know, the only reason to fix that is to turn off the sound in the Windows control panel. I believe it's the sound called Default Beep. RE: "Ding" - By HPL3 - Mudbill - 09-27-2015 It's odd though. It doesn't happen to me. Something must be causing it, but I do not know what it could be. If anyone finds out, that would be useful information. RE: "Ding" - By HPL3 - Statyk - 09-28-2015 (09-27-2015, 11:08 PM)Patrik Wrote: As far as I know, the only reason to fix that is to turn off the sound in the Windows control panel. I believe it's the sound called Default Beep. Isn't it still doing some type of function? I did that but it still causes a bit of a stutter in the program each time it would ding. I guess I'll just stick to maya controls. Now to just figure out how to not have this thing maximum size when in a small window... RE: "Ding" - By HPL3 - Aifa - 09-29-2015 I have this same problem and for some reason by using the fly mode it also messes up the grid snapping and it's incredibly frustrating. RE: "Ding" - By HPL3 - pachi - 01-18-2016 Hey guys, I've been experiencing the Ding noise when using the Fly perspective. It specifically only happens when using the ALT + WASD and QE. The sound plays repeatedly on input and you can tell it is constantly triggered when you hold down any of the button combos. I noticed the system sound is the same one that is used when trying to open a file in use by another process so I looked closer at IO. I hooked up Process Explorer(the sysinternals tool) to the LevelEditor process and saw that it accesses the hpl_update.log file extremely often, and always when replicating the bug although it does access the file when performing other actions within the LevelEditor. The file isn't kept open, it is rapidly opened and closed. Might be related to the ding. I'd really like to figure out the reason for the Ding. I'll keep trying to pin down the reason for the call to the system sound. Maybe I can get more info from an Event Log... If anyone has any ideas I'd love to hear em RE: "Ding" - By HPL3 - Mudbill - 01-18-2016 Could it simply be that the system thinks you're trying to type a message when using the WASD controls, but finds no textbox to place any text, and complains about it? At least that is a very common cause for a "ding." If the devs use Windows 8/8.1/10 then I don't think they'll notice the repeated "ding" because the sound used in those systems is much softer in the beginning compared to the Windows 7 one. If you try repeating it on the newer systems, you'll only notice 1 "ding" at the end, after releasing the key. RE: "Ding" - By HPL3 - pachi - 01-18-2016 I found a discussion of a bug in SDL that seems to be exactly what we're seeing here. https://bugzilla.libsdl.org/show_bug.cgi?id=2669 It was resolved by user historic_bruno and his patch is included in SDL 2.04 which was released not long ago. I'd be interested in seeing what version of SDL the LevelEditor is built with. Maybe updating SDL could fix the problem EDIT: The SDL included in the Steam Soma dist is SDL 2.0.3. Also, here's a direct link to the patch commit https://hg.libsdl.org/SDL/rev/c5e1c4b7b7a1 RE: "Ding" - By HPL3 - Mudbill - 01-18-2016 Could a mod bump this to one of the staff? That'd be sweet. Thanks! RE: "Ding" - By HPL3 - pachi - 01-19-2016 For what it's worth, replacing the old SDL dll with the new version has fixed the annoying Ding for me. The change doesn't seem to break anything obvious so far. But I haven't had much time to work with the Level Editor. So uh, if you hate the Ding as much as I did, update your SDL! |