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Button that opens and closes doors - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: User created content (https://www.frictionalgames.com/forum/forum-79.html) +---- Forum: Development (https://www.frictionalgames.com/forum/forum-82.html) +---- Thread: Button that opens and closes doors (/thread-31165.html) Pages:
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Button that opens and closes doors - Kanthos - 10-03-2015 Hey guys. I want to make a door that i can open and close with a button. I have a door, i have a button, but what comes next? ![]() The other thread could not help me out :/ Greets RE: Button that opens and closes doors - A.M Team - 10-03-2015 Click on the button, go onto Entity - Connections In ConnectedEntity put in the door entity's name, change it to something more simple for ease (like door_1), make sure the button's entity options have Button on it Press Enter, now go onto the door Do the same as step 1 but put in the button's name That should be it! ![]() RE: Button that opens and closes doors - Kanthos - 10-03-2015 Tried it, but nothing happend ![]() I´m using the swingdoor_tau_radiation and the deepsea_small_non_uw (button). Thx! So. It´s 2am ![]() I tried it with "normal" slidedoors and it works. But not for the swingdoors ![]() Greets RE: Button that opens and closes doors - A.M Team - 10-04-2015 Oh, well vault doors are more complicated... Can you take any screenshot's of what you are doing? RE: Button that opens and closes doors - Kanthos - 10-04-2015 Sry, it´s rly late. Maybe tomorrow :/ Any hints without pic? Greets! RE: Button that opens and closes doors - A.M Team - 10-04-2015 Vault's like the ones in Tau use a separate animation when a button is pressed, when you use something like a swing door, you just need to use the Connections area of the button and the door. http://imgur.com/a/p1LDi Read it from the bottom up, the instructions are upside-down! ![]() RE: Button that opens and closes doors - Kanthos - 10-04-2015 Here´s a screenshot: https://www.dropbox.com/sh/70xudpmijcknpxi/AADS_9QUug3-w5q_2U4gOhi2a?dl=0 I did your instructions like a thousend times ![]() Greets! RE: Button that opens and closes doors - WALP - 10-04-2015 again look at how frictional did it. Look for the door scripts in the .hps file for the Tau level and check if theres done any setups to the models inside the level editor. RE: Button that opens and closes doors - Kanthos - 10-04-2015 I did that, but couldn´t find anything in the script. Also i looked at the doors entitiy settings, which confused me even more, because the only things changed from standart were connectedlights. I have to say i´m not long into this editor ^^ so, thanks for helping a noob out ![]() Greets RE: Button that opens and closes doors - WALP - 10-04-2015 Find the names of the related entities in the level editor. Then search for them in your scripting software (fx codelite, notepad++, atom, etc). one of the search results should be the script used for the asset. |