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SOMA Enemies, Post-Release - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-56.html) +--- Thread: SOMA Enemies, Post-Release (/thread-31290.html) |
SOMA Enemies, Post-Release - GhylTarvoke - 10-12-2015 This is a complete list of SOMA's enemies, where "enemy" is defined as "an entity that can hurt you" (so Johan Ross doesn't qualify). Here is the previous thread, where kojack and Potato found the names of several enemies. For #2, #3, #7, #8, and #9, the official name is the one given in the game files. #1 and #6 both have two such names; for #1, the catchier one is chosen, and for #6, the more recognizable one is chosen. Finally, for #4, #5, and #10, the in-universe name takes priority. Enemy #1: Spoiler below!
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Enemy #4: Spoiler below!
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Enemy #7: Spoiler below!
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RE: SOMA Enemies, Post-Release - Radiance - 10-12-2015 Great categorization. On enemy #10,Yoshida, are tentacles produces by WAU integration or something else ? RE: SOMA Enemies, Post-Release - Froge - 10-12-2015 Great categorization indeed. Personally, I found Flesher/Jiangshi scariest due to its erratic movement and light bulb head. Theta enemies were most like Amnesia monsters (Aker's screaming was great), and Yoshida is probably the most shocking encounter. RE: SOMA Enemies, Post-Release - Filizitas - 10-12-2015 The yoshida isnt dangerous. Hes scary i have to admit but he is one of the easiest encounters. Just dont be aggressive against him and ignore him. Hes harmless. RE: SOMA Enemies, Post-Release - GhylTarvoke - 10-12-2015 (10-12-2015, 09:45 AM)Filizitas Wrote: The yoshida isnt dangerous. Hes scary i have to admit but he is one of the easiest encounters. Just dont be aggressive against him and ignore him. Hes harmless. Weird. When I hide in a corner, minding my own business, he comes up and mauls me anyway. Yoshida's behavior is hard to understand... which is probably intentional. Maybe he's just random. RE: SOMA Enemies, Post-Release - Filizitas - 10-12-2015 Well if he sees you the first time he will never ever loose you again. Its impossible to escape. ![]() He will get to you and he will rape you XD And yes i think he isnt a human. I think he is a squid that is WAU infected. Think of it: The terminal at the beginning of TAU. Anglerfish, Whale and Squid. Anglerfish gets anglerfish... Whale is the Leviathan and the Squid is tentacle guy. RE: SOMA Enemies, Post-Release - LordOfDragons - 10-12-2015 (10-12-2015, 12:18 PM)Filizitas Wrote: Well if he sees you the first time he will never ever loose you again. Its impossible to escape. I've never seen a squid in a diving suit ._. I think everything kinda points to Yoshida since he was last using the suit. WAU made him change like it did with the other creatures. They used the squid to attract one of the WAU creatures in the deep sea for experiments i think. At least the part at TAU where you arrive with the elevator shows it. He is really difficult to hide from for me. But the area doesn't have too many hiding spots, so i literally had to run all the way back towards the exit to find one (And of course he knew which room i was in). RE: SOMA Enemies, Post-Release - Macgyverthehero - 10-12-2015 I thought Akers relied on seeing movement? Also, will the unused enemies in SOMA's files be included, or only the official ones we see in the game? RE: SOMA Enemies, Post-Release - GhylTarvoke - 10-13-2015 (10-12-2015, 05:51 PM)Macgyverthehero Wrote: I thought Akers relied on seeing movement? No, Akers and the Proxy both react to sound; if you move silently, they probably won't find you. Robot Girl is the one that reacts to movement. Unused enemies are murky territory, so I won't be including them. ---------- New theory: Yoshida's an anti-Flesher (or a less extreme Weeping Angel), slowing down when you look at him. |