Tau Airlock loading freezes - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - SOMA (https://www.frictionalgames.com/forum/forum-74.html) +---- Forum: Mac - SOMA (https://www.frictionalgames.com/forum/forum-76.html) +---- Thread: Tau Airlock loading freezes (/thread-31360.html) |
Tau Airlock loading freezes - Valentinas - 10-17-2015 Greetings, I have encountered a problem which stops me from progressing the game. As I wait for the water in the Tau airlock to finish pumping, the game freezes when loading the next area. I have tried to switch to the public beta, however that doesn't even load the games main menu. It can't load the MenuHandler class... So I am out off luck, and can only report it. Running the game on Macbook Pro Retina (Mid 2012), OS X El Capitan. Model Identifier: MacBookPro10,1 Processor Name: Intel Core i7 Chipset Model: NVIDIA GeForce GT 650M (1024 MB) RE: Tau Airlock loading freezes - AaronKOG - 10-17-2015 I have almost the same macbook (just non-retina) so I'll try to reproduce this soon. I have just fixed the [public_beta] issue you are talking about if you want to try that version of the game out. RE: Tau Airlock loading freezes - Valentinas - 10-17-2015 I have tried playing it with public beta. It results with the same issue and also this time, some sounds are not played/loaded. Loading screen background is missing, approaching the tau airlock entrance is missing ambient sounds. RE: Tau Airlock loading freezes - AaronKOG - 10-17-2015 Just fixed the sound issue in public_beta. I was not able to reproduce the crash. I'll try some more. RE: Tau Airlock loading freezes - Valentinas - 10-17-2015 Tried it once again, this time it actually crashed, hope the crash log helps a bit more. [spoiler] Process: Soma [4265] Path: /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/MacOS/Soma Identifier: com.frictionalgames.SOMA-steam Version: 1.0.0 (1.0.0) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Soma [4265] User ID: 501 Date/Time: 2015-10-17 22:47:48.470 +0200 OS Version: Mac OS X 10.11 (15A284) Report Version: 11 Anonymous UUID: 4BE5B306-B855-CA8B-E4B7-AADFF6C6C9F2 Sleep/Wake UUID: CF19CD3B-D3DD-44E2-9A73-427737792A05 Time Awake Since Boot: 60000 seconds Time Since Wake: 30000 seconds System Integrity Protection: enabled Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000003e68 Exception Note: EXC_CORPSE_NOTIFY VM Regions Near 0x3e68: --> __TEXT 0000000106d28000-0000000107875000 [ 11.3M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/MacOS/Soma Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread 0 com.apple.GeForceGLDriver 0x0000123440328e85 0x123440000000 + 3313285 1 libGPUSupportMercury.dylib 0x00007fff8f636c36 gpumLoadCurrentQueries + 177 2 com.apple.GeForceGLDriver 0x00001234403148c5 gldUpdateDispatch + 456 3 GLEngine 0x00007fff93251037 gleDoDrawDispatchCoreGL3 + 533 4 GLEngine 0x00007fff932017a8 gleDrawArraysOrElements_Entries_Body + 128 5 GLEngine 0x00007fff931faae8 glDrawElements_GL3Exec + 214 6 com.frictionalgames.SOMA-steam 0x00000001070d24a3 hpl::cVertexBufferOGL_VBO:rawInstanced(int, hpl::eVertexBufferDrawType, int, int) + 163 7 com.frictionalgames.SOMA-steam 0x0000000106fb1313 hpl::iRenderer::AssignAndRenderOcclusionQueryObjects(bool, hpl::iFrameBuffer*, bool) + 1235 8 com.frictionalgames.SOMA-steam 0x0000000106fc062f hpl::cRendererDeferred::RenderObjects() + 287 9 com.frictionalgames.SOMA-steam 0x0000000106fa4e9d hpl::iRenderer::Render(float, hpl::cFrustum*, hpl::cWorld*, hpl::cRenderSettings*, hpl::cRenderTarget*, bool, std::__1::list<hpl::iRendererCallback*, std::__1::allocator<hpl::iRendererCallback*> >*) + 61 10 com.frictionalgames.SOMA-steam 0x0000000106ff1c6a hpl::cRendererDeferred::RenderSubMeshEntityReflection(hpl::cSubMeshEntity*) + 5370 11 com.frictionalgames.SOMA-steam 0x0000000106ff06c7 hpl::cRendererDeferred::RenderReflection(hpl::iRenderable*) + 103 12 com.frictionalgames.SOMA-steam 0x0000000106ff063e hpl::cRendererDeferred::CheckAndRenderReflection(hpl::iRenderable*) + 110 13 com.frictionalgames.SOMA-steam 0x0000000106fc07e9 hpl::cRendererDeferred::RenderObjects() + 729 14 com.frictionalgames.SOMA-steam 0x0000000106fa4e9d hpl::iRenderer::Render(float, hpl::cFrustum*, hpl::cWorld*, hpl::cRenderSettings*, hpl::cRenderTarget*, bool, std::__1::list<hpl::iRendererCallback*, std::__1::allocator<hpl::iRendererCallback*> >*) + 61 15 com.frictionalgames.SOMA-steam 0x000000010737e1aa hpl::cScene::RenderViewport(hpl::cViewport*, float, unsigned int) + 170 16 com.frictionalgames.SOMA-steam 0x000000010737dfea hpl::cScene::Render(float, unsigned int) + 330 17 com.frictionalgames.SOMA-steam 0x0000000106f29373 hpl::cEngine::Run() + 1571 18 com.frictionalgames.SOMA-steam 0x0000000106e4ec2b hplMain(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) + 91 19 com.frictionalgames.SOMA-steam 0x0000000107085246 main + 278 20 com.frictionalgames.SOMA-steam 0x0000000106d2de34 start + 52 Thread 1:: IOPollingHelperThread 0 libsystem_kernel.dylib 0x00007fff9fe2c072 kevent + 10 1 steamclient.dylib 0x00000001097d4f45 OSXHelpers::CIOPollingHelper::RealRun() + 299 2 libtier0_s.dylib 0x000000010acf4343 CatchAndWriteContext_t::Invoke() + 111 3 libtier0_s.dylib 0x000000010acf3d8f CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209 4 libtier0_s.dylib 0x000000010acf3e60 CatchAndWriteMiniDumpExForVoidPtrFn + 78 5 steamclient.dylib 0x00000001097d4e0b OSXHelpers::CIOPollingHelper::Run() + 27 6 libtier0_s.dylib 0x000000010acf7f55 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 7 libtier0_s.dylib 0x000000010acf4343 CatchAndWriteContext_t::Invoke() + 111 8 libtier0_s.dylib 0x000000010acf3d8f CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209 9 libtier0_s.dylib 0x000000010acf3e60 CatchAndWriteMiniDumpExForVoidPtrFn + 78 10 libtier0_s.dylib 0x000000010acf7ecb SteamThreadTools::CThread::ThreadProc(void*) + 205 11 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 12 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 13 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 2: 0 libsystem_kernel.dylib 0x00007fff9fe2c672 semop + 10 1 libtier0_s.dylib 0x000000010acf5c0c SteamThreadTools::CThreadSyncObject::AcquireSemaphoreInternal(unsigned int) + 198 2 libtier0_s.dylib 0x000000010acf5a23 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 45 3 steamclient.dylib 0x0000000108f71219 COSXChromeIPCWakeThread::Run() + 85 4 libtier0_s.dylib 0x000000010acf7f55 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 5 libtier0_s.dylib 0x000000010acf4343 CatchAndWriteContext_t::Invoke() + 111 6 libtier0_s.dylib 0x000000010acf3d8f CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209 7 libtier0_s.dylib 0x000000010acf3e60 CatchAndWriteMiniDumpExForVoidPtrFn + 78 8 libtier0_s.dylib 0x000000010acf7ecb SteamThreadTools::CThread::ThreadProc(void*) + 205 9 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 10 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 11 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 3:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x00007fff9fe2c0a2 kevent_qos + 10 1 libdispatch.dylib 0x00007fff97d8c1ad _dispatch_mgr_invoke + 216 2 libdispatch.dylib 0x00007fff97d8be15 _dispatch_mgr_thread + 52 Thread 4:: HPLJobThread_0 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001073e10a0 hpl::cJobManager::GetJob(hpl::iJob**, bool) + 160 6 com.frictionalgames.SOMA-steam 0x00000001073e0feb hpl::cWorkerThread::Run(hpl::iThread*) + 107 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 5:: HPLJobThread_1 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001073e10a0 hpl::cJobManager::GetJob(hpl::iJob**, bool) + 160 6 com.frictionalgames.SOMA-steam 0x00000001073e0feb hpl::cWorkerThread::Run(hpl::iThread*) + 107 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 6:: HPLJobThread_2 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001073e10a0 hpl::cJobManager::GetJob(hpl::iJob**, bool) + 160 6 com.frictionalgames.SOMA-steam 0x00000001073e0feb hpl::cWorkerThread::Run(hpl::iThread*) + 107 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 7:: HPLJobThread_3 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001073e10a0 hpl::cJobManager::GetJob(hpl::iJob**, bool) + 160 6 com.frictionalgames.SOMA-steam 0x00000001073e0feb hpl::cWorkerThread::Run(hpl::iThread*) + 107 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 8:: HPLJobThread_4 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001073e10a0 hpl::cJobManager::GetJob(hpl::iJob**, bool) + 160 6 com.frictionalgames.SOMA-steam 0x00000001073e0feb hpl::cWorkerThread::Run(hpl::iThread*) + 107 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 9:: HPLJobThread_5 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001073e10a0 hpl::cJobManager::GetJob(hpl::iJob**, bool) + 160 6 com.frictionalgames.SOMA-steam 0x00000001073e0feb hpl::cWorkerThread::Run(hpl::iThread*) + 107 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 10:: HPLJobThread_6 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001073e10a0 hpl::cJobManager::GetJob(hpl::iJob**, bool) + 160 6 com.frictionalgames.SOMA-steam 0x00000001073e0feb hpl::cWorkerThread::Run(hpl::iThread*) + 107 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 11:: TextureStream 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001072dc4a3 hpl::cTextureManager::Run(hpl::iThread*) + 163 6 com.frictionalgames.SOMA-steam 0x00000001072dc9fd non-virtual thunk to hpl::cTextureManager::Run(hpl::iThread*) + 13 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 12:: MeshStream 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x00000001072ca884 hpl::cMeshManager::Run(hpl::iThread*) + 68 6 com.frictionalgames.SOMA-steam 0x00000001072ca97d non-virtual thunk to hpl::cMeshManager::Run(hpl::iThread*) + 13 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 13:: AnimStream 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 libSDL2.dylib 0x000000010812a93e 0x1080f5000 + 219454 3 libSDL2.dylib 0x000000010812ad62 0x1080f5000 + 220514 4 com.frictionalgames.SOMA-steam 0x00000001070d949d hpl::cThreadSleepConditionSDL::Sleep() + 45 5 com.frictionalgames.SOMA-steam 0x0000000107299d64 hpl::cAnimationManager::Run(hpl::iThread*) + 68 6 com.frictionalgames.SOMA-steam 0x0000000107299e5d non-virtual thunk to hpl::cAnimationManager::Run(hpl::iThread*) + 13 7 com.frictionalgames.SOMA-steam 0x00000001073f5aa0 hpl::iThread::MainThreadFunc(void*) + 32 8 libSDL2.dylib 0x000000010812b47c 0x1080f5000 + 222332 9 libSDL2.dylib 0x000000010812af09 0x1080f5000 + 220937 10 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 11 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 12 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 14:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x00007fff9fe25c96 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff9fe250d7 mach_msg + 55 2 com.apple.audio.CoreAudio 0x00007fff90db061e HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98 3 com.apple.audio.CoreAudio 0x00007fff90db05ac HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42 4 com.apple.audio.CoreAudio 0x00007fff90dae9a1 HALC_ProxyIOContext::IOWorkLoop() + 981 5 com.apple.audio.CoreAudio 0x00007fff90dae4fe HALC_ProxyIOContext::IOThreadEntry(void*) + 88 6 com.apple.audio.CoreAudio 0x00007fff90dae3d3 HALB_IOThread::Entry(void*) + 75 7 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 8 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 9 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 15: 0 libsystem_kernel.dylib 0x00007fff9fe2b2b2 __semwait_signal + 10 1 libsystem_c.dylib 0x00007fff99f23a75 nanosleep + 199 2 libsystem_c.dylib 0x00007fff99f23968 usleep + 54 3 libfmodex.dylib 0x0000000107f1b350 0x107f16000 + 21328 4 libfmodex.dylib 0x0000000107f9d3b9 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 23461 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 16: 0 libsystem_kernel.dylib 0x00007fff9fe25cd2 semaphore_wait_trap + 10 1 libfmodex.dylib 0x0000000107f1afb2 0x107f16000 + 20402 2 libfmodex.dylib 0x0000000107f9d380 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 23404 3 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 4 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 5 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 17: 0 libsystem_kernel.dylib 0x00007fff9fe2b2b2 __semwait_signal + 10 1 libsystem_c.dylib 0x00007fff99f23a75 nanosleep + 199 2 libsystem_c.dylib 0x00007fff99f23968 usleep + 54 3 libfmodex.dylib 0x0000000107f1b350 0x107f16000 + 21328 4 libfmodex.dylib 0x0000000107f9d3b9 FMOD::SystemI::createSoundInternal(char const*, unsigned int, unsigned int, unsigned int, FMOD_CREATESOUNDEXINFO*, FMOD::File**, bool, FMOD::SoundI**) + 23461 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 18:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fff9fe25c96 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff9fe250d7 mach_msg + 55 2 com.apple.CoreFoundation 0x00007fff95ae4024 __CFRunLoopServiceMachPort + 212 3 com.apple.CoreFoundation 0x00007fff95ae34ec __CFRunLoopRun + 1356 4 com.apple.CoreFoundation 0x00007fff95ae2d38 CFRunLoopRunSpecific + 296 5 com.apple.AppKit 0x00007fff9a835eed _NSEventThread + 149 6 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 7 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 8 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 19: 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 com.frictionalgames.SOMA-steam 0x000000010746ae3a dgThreads::GetWork(dgWorkerThread**) + 64 3 com.frictionalgames.SOMA-steam 0x000000010746ade6 dgThreads:oWork(int) + 276 4 com.frictionalgames.SOMA-steam 0x000000010746abc3 dgThreads::ThreadExecute(void*) + 19 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 20: 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 com.frictionalgames.SOMA-steam 0x000000010746ae3a dgThreads::GetWork(dgWorkerThread**) + 64 3 com.frictionalgames.SOMA-steam 0x000000010746ade6 dgThreads:oWork(int) + 276 4 com.frictionalgames.SOMA-steam 0x000000010746abc3 dgThreads::ThreadExecute(void*) + 19 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 21: 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 com.frictionalgames.SOMA-steam 0x000000010746ae3a dgThreads::GetWork(dgWorkerThread**) + 64 3 com.frictionalgames.SOMA-steam 0x000000010746ade6 dgThreads:oWork(int) + 276 4 com.frictionalgames.SOMA-steam 0x000000010746abc3 dgThreads::ThreadExecute(void*) + 19 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 22: 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 com.frictionalgames.SOMA-steam 0x000000010746ae3a dgThreads::GetWork(dgWorkerThread**) + 64 3 com.frictionalgames.SOMA-steam 0x000000010746ade6 dgThreads:oWork(int) + 276 4 com.frictionalgames.SOMA-steam 0x000000010746abc3 dgThreads::ThreadExecute(void*) + 19 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 23: 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 com.frictionalgames.SOMA-steam 0x000000010746ae3a dgThreads::GetWork(dgWorkerThread**) + 64 3 com.frictionalgames.SOMA-steam 0x000000010746ade6 dgThreads:oWork(int) + 276 4 com.frictionalgames.SOMA-steam 0x000000010746abc3 dgThreads::ThreadExecute(void*) + 19 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 24: 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 com.frictionalgames.SOMA-steam 0x000000010746ae3a dgThreads::GetWork(dgWorkerThread**) + 64 3 com.frictionalgames.SOMA-steam 0x000000010746ade6 dgThreads:oWork(int) + 276 4 com.frictionalgames.SOMA-steam 0x000000010746abc3 dgThreads::ThreadExecute(void*) + 19 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 25: 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 com.frictionalgames.SOMA-steam 0x000000010746ae3a dgThreads::GetWork(dgWorkerThread**) + 64 3 com.frictionalgames.SOMA-steam 0x000000010746ade6 dgThreads:oWork(int) + 276 4 com.frictionalgames.SOMA-steam 0x000000010746abc3 dgThreads::ThreadExecute(void*) + 19 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 26: 0 libsystem_kernel.dylib 0x00007fff9fe2af5e __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff9e84a73d _pthread_cond_wait + 767 2 com.frictionalgames.SOMA-steam 0x000000010746ae3a dgThreads::GetWork(dgWorkerThread**) + 64 3 com.frictionalgames.SOMA-steam 0x000000010746ade6 dgThreads:oWork(int) + 276 4 com.frictionalgames.SOMA-steam 0x000000010746abc3 dgThreads::ThreadExecute(void*) + 19 5 libsystem_pthread.dylib 0x00007fff9e8499b1 _pthread_body + 131 6 libsystem_pthread.dylib 0x00007fff9e84992e _pthread_start + 168 7 libsystem_pthread.dylib 0x00007fff9e847385 thread_start + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x0000000000003e68 rbx: 0x0000000000000000 rcx: 0x00000001236c964c rdx: 0x00000000000021f6 rdi: 0x00000001118a6000 rsi: 0x00000001116fd000 rbp: 0x00007fff58ed6990 rsp: 0x00007fff58ed6950 r8: 0x00000001118a6000 r9: 0x00007fda68a14be0 r10: 0x0000000000000000 r11: 0x00000001116fd000 r12: 0x0000000000003e40 r13: 0x0000000000000000 r14: 0x00007fda6910c380 r15: 0x00000001116fd000 rip: 0x0000123440328e85 rfl: 0x0000000000010202 cr2: 0x0000000000003e68 Logical CPU: 0 Error Code: 0x00000004 Trap Number: 14 Binary Images: 0x106d28000 - 0x107874ff7 +com.frictionalgames.SOMA-steam (1.0.0 - 1.0.0) <7EA3FF81-D820-36B2-AF4A-729126E435CC> /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/MacOS/Soma 0x107cc6000 - 0x107cebff7 +gameoverlayrenderer.dylib (1) <89D158D7-0A0F-3A18-9A60-3CF47EDAE90C> /Applications/Third Party Apps/Steam.app/Contents/MacOS/gameoverlayrenderer.dylib 0x107d15000 - 0x107d15fff +steamloader.dylib (0) <C85B1892-A204-3ACE-A1AA-10E5F2B49BDF> /Applications/Third Party Apps/Steam.app/Contents/MacOS/steamloader.dylib 0x107d1c000 - 0x107d20fff com.apple.agl (3.3.1 - AGL-3.3.1) <4DBEAB05-DDCD-3CD4-8046-C29852B56EB5> /System/Library/Frameworks/AGL.framework/Versions/A/AGL 0x107d2a000 - 0x107e35fff +libIL.1.dylib (3) <5F56B737-A1C6-3854-A558-9FC34A0ACAAB> /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/Frameworks/libIL.1.dylib 0x107f16000 - 0x108022fe7 +libfmodex.dylib (1) <CB9B7A2D-8DB2-E67D-7D43-4C297DFF205A> /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/Frameworks/libfmodex.dylib 0x108085000 - 0x1080e1ff7 +libfmodevent.dylib (1) <4EADE36C-5107-CCED-74C5-6FA671FE835A> /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/Frameworks/libfmodevent.dylib 0x1080f5000 - 0x1081c6fff +libSDL2.dylib (1) <E3C17B65-9FCA-3F5C-B695-A6BEB150D3C8> /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/Frameworks/libSDL2.dylib 0x1081e6000 - 0x10890aff7 +libfbxsdk-2012.2.dylib (0) <3503E9B9-4A0D-A539-692D-1CAE1443D9D5> /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/Frameworks/libfbxsdk-2012.2.dylib 0x108ca7000 - 0x108caefff +libsteam_api.dylib (1) <24C30A96-48C5-3982-AC2A-ED7B30B859E6> /Users/USER/Library/Application Support/Steam/*/Soma.app/Contents/Frameworks/libsteam_api.dylib 0x108cbc000 - 0x108cbefff com.apple.ForceFeedback (1.0.6 - 1.0.6) <CAEA82C1-EE06-310A-BD8F-EDB9FFC5F0AB> /System/Library/Frameworks/ForceFeedback.framework/Versions/A/ForceFeedback 0x108f60000 - 0x109daafd7 +steamclient.dylib (1) <15B28345-284E-35A6-B372-20A0DDE7C1A1> /Applications/Third Party Apps/Steam.app/Contents/MacOS/steamclient.dylib 0x10aced000 - 0x10ad05fff +libtier0_s.dylib (1) <357FF976-A02F-3B5E-BF6E-29679D758A5A> /Applications/Third Party Apps/Steam.app/Contents/MacOS/libtier0_s.dylib 0x10ad29000 - 0x10ad51ff7 +libvstdlib_s.dylib (1) <83C1C843-313F-3FB9-99DC-C1F8CDB8925B> /Applications/Third Party Apps/Steam.app/Contents/MacOS/libvstdlib_s.dylib 0x10ad88000 - 0x10ad99fff +libaudio.dylib (1) <CAD8C4BA-6099-376C-A9C3-DC8164AA2735> /Applications/Third Party Apps/Steam.app/Contents/MacOS/libaudio.dylib 0x10adbc000 - 0x10ade2ff7 com.apple.audio.OpenAL (1.8 - 1.8) <764133AC-B13C-3E57-85F6-6D5E7BA978D8> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL 0x10adf5000 - 0x10ae04fff +crashhandler.dylib (1) <6B7975C3-7659-3E40-9AA0-9528914CB043> /Applications/Third Party Apps/Steam.app/Contents/MacOS/crashhandler.dylib 0x10ae1d000 - 0x10ae28ff7 +com.googlecode.google-breakpad (1.0) <00C686E5-1554-3B4E-BA60-DC54FFBD738C> /Applications/Third Party Apps/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Breakpad 0x10ae3a000 - 0x10ae4cff7 +breakpadUtilities.dylib (1) <9422E670-10E1-38D0-A4B3-8764F6C61D83> /Applications/Third Party Apps/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A/Resources/breakpadUtilities.dylib 0x10b1fe000 - 0x10b1fefe7 +cl_kernels (???) <43CE2A17-260A-4806-8B72-A2D2D3C17BFE> cl_kernels 0x113319000 - 0x11380bfff com.apple.driver.AppleIntelHD4000GraphicsGLDriver (10.8.77 - 10.0.8) <F13A4635-90EA-3E89-A6A5-68747A363654> /System/Library/Extensions/AppleIntelHD4000GraphicsGLDriver.bundle/Contents/MacOS/AppleIntelHD4000GraphicsGLDriver 0x1215fe000 - 0x121602fff com.apple.audio.AppleHDAHALPlugIn (272.50 - 272.50) <6D11667D-6300-3D38-82B7-1AFF52E915F0> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn 0x121632000 - 0x121762ffb com.apple.audio.units.Components (1.13 - 1.13) <7BD2090B-CFD2-3FDB-959D-E9760DEC6821> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x123440000000 - 0x12344085ffff com.apple.GeForceGLDriver (10.6.42 - 10.0.6) <A312518D-924E-33BC-8AF6-E2F9D5A28A95> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/GeForceGLDriver 0x7fff633ea000 - 0x7fff63420f5f dyld (360.14) <DF977301-4A63-32ED-9939-1EE3122D18D4> /usr/lib/dyld 0x7fff8ccf9000 - 0x7fff8cd63ff7 com.apple.framework.CoreWLAN (11.0 - 1100.19) <3CA2F32A-4FBF-39ED-83EC-F2E3C43D3775> /System/Library/Frameworks/CoreWLAN.framework/Versions/A/CoreWLAN 0x7fff8cd76000 - 0x7fff8ce19fff com.apple.Bluetooth (4.4.0 - 4.4.0f4) <DA1727B1-03EE-32BE-922E-43F06C498AFF> /System/Library/Frameworks/IOBluetooth.framework/Versions/A/IOBluetooth 0x7fff8ce1a000 - 0x7fff8ce1fff7 libheimdal-asn1.dylib (452.1.1) <6E911973-1E1A-3F80-B955-FA78CF20FBFD> /usr/lib/libheimdal-asn1.dylib 0x7fff8ce31000 - 0x7fff8ce86fff com.apple.AE (701 - 701) <87FDCC5A-82AC-36A2-BFE9-D0B2A3D870F1> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE 0x7fff8ce87000 - 0x7fff8cee4fff com.apple.CoreServices.OSServices (728.4 - 728.4) <FF34E0E4-6559-3102-8833-E93DF21C9A4F> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices 0x7fff8ceea000 - 0x7fff8cf1eff7 com.apple.CoreVideo (1.8 - 191.1) <FA99D150-EFCE-3F32-ACDF-5E91AD97F176> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo 0x7fff8cf37000 - 0x7fff8d22cff3 com.apple.HIToolbox (2.1.1 - 806) <510697D0-2F92-3256-B587-AD11DF988430> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox 0x7fff8d336000 - 0x7fff8d448fef libvDSP.dylib (563.3) <1CF0ABF8-ADD3-3DEA-8E12-AA4C97ACCB95> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x7fff8d449000 - 0x7fff8d454fff libcsfde.dylib (517) <83340980-0FC2-33DC-B98B-562C4842568E> /usr/lib/libcsfde.dylib 0x7fff8d455000 - 0x7fff8d458ffb libdyld.dylib (360.14) <F9D64D8C-4C33-3D06-B7F8-697F13292894> /usr/lib/system/libdyld.dylib 0x7fff8d459000 - 0x7fff8d664fff libFosl_dynamic.dylib (16.24) <7B19F360-858C-3C49-9E6D-A95CF3BE2186> /usr/lib/libFosl_dynamic.dylib 0x7fff8d66e000 - 0x7fff8d6b4ff7 libauto.dylib (186) <460B0167-C89B-37EC-823C-52F684B31C26> /usr/lib/libauto.dylib 0x7fff8d6b5000 - 0x7fff8d6b9fff libcache.dylib (75) <4948E2C8-867F-3E9D-AAE7-2F30F0B345C6> /usr/lib/system/libcache.dylib 0x7fff8e7e4000 - 0x7fff8e8d3fff libxml2.2.dylib (29) <0702E13C-D726-3DAF-B0D1-77F7B9EF6A37> /usr/lib/libxml2.2.dylib 0x7fff8e8d4000 - 0x7fff8e94bfc7 libcorecrypto.dylib (334) <4E1B969F-8449-3B21-9880-51AD58E25AA6> /usr/lib/system/libcorecrypto.dylib 0x7fff8e94c000 - 0x7fff8ebdfff7 libmecabra.dylib (696) <55386F90-7260-38EC-BA41-897865944908> /usr/lib/libmecabra.dylib 0x7fff8ebe0000 - 0x7fff8ebe8ff7 libcldcpuengine.dylib (2.6.4.1) <C33F593F-44DB-38D3-8D70-380FC401E762> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengine.dylib 0x7fff8ebe9000 - 0x7fff8ecdbff7 libiconv.2.dylib (44) <82529E3B-0485-344C-8075-83C7725D6A6F> /usr/lib/libiconv.2.dylib 0x7fff8f3af000 - 0x7fff8f3d8fff libc++abi.dylib (125) <F5027B46-1801-344D-BD51-2E6D188C8900> /usr/lib/libc++abi.dylib 0x7fff8f3df000 - 0x7fff8f3fbff7 libsystem_malloc.dylib (67) <1B57A614-3D60-3F87-876F-7DB4AF38120F> /usr/lib/system/libsystem_malloc.dylib 0x7fff8f4e0000 - 0x7fff8f4e5fff com.apple.ImageCapture (9.0 - 9.0) <E53CC0B8-9D36-3636-B602-8AB4CEB4C313> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture 0x7fff8f4e6000 - 0x7fff8f4e6ff7 libkeymgr.dylib (28) <47080280-8B57-3D75-8A20-9E100864DE27> /usr/lib/system/libkeymgr.dylib 0x7fff8f5e0000 - 0x7fff8f5e2ff7 com.apple.xpc.ServiceManagement (1.0 - 1) <0EA1807B-4F41-317D-A6C2-E6A23F201252> /System/Library/Frameworks/ServiceManagement.framework/Versions/A/ServiceManagement 0x7fff8f630000 - 0x7fff8f63bfff libGPUSupportMercury.dylib (12.0.34.11) <5A559BC6-DA9B-3813-9F8F-47D099F543FC> /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries/libGPUSupportMercury.dylib 0x7fff8f649000 - 0x7fff8f655fff com.apple.SpeechRecognitionCore (2.2.7 - 2.2.7) <12117823-8A9E-3C88-A01C-3B25D68535CE> 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/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD 0x7fff9ea31000 - 0x7fff9ea60fc3 libsystem_m.dylib (3105) <07D50372-30ED-3B03-9FA0-0662BF8F0098> /usr/lib/system/libsystem_m.dylib 0x7fff9eb14000 - 0x7fff9eb9dff7 com.apple.PerformanceAnalysis (1.0 - 1) <E7C53B84-558F-39EA-949C-82F4163F6F14> /System/Library/PrivateFrameworks/PerformanceAnalysis.framework/Versions/A/PerformanceAnalysis 0x7fff9eb9e000 - 0x7fff9ebbdff7 com.apple.framework.Apple80211 (11.0 - 1101.30) <7A0350BD-18E0-38F3-80F2-EABD1643BA2D> /System/Library/PrivateFrameworks/Apple80211.framework/Versions/A/Apple80211 0x7fff9ebbe000 - 0x7fff9efecfff com.apple.vision.FaceCore (3.3.1 - 3.3.1) <D02FBB03-42A5-3E75-83C1-F563B1E3258F> /System/Library/PrivateFrameworks/FaceCore.framework/Versions/A/FaceCore 0x7fff9f007000 - 0x7fff9f115fff com.apple.desktopservices (1.10 - 1.10) <76AA21FE-0F96-366A RE: Tau Airlock loading freezes - AaronKOG - 10-20-2015 Thanks, this does help. I'll let you know when I have a fix. As a workaround you may be able to get past the crash if you disable reflections. RE: Tau Airlock loading freezes - Valentinas - 10-20-2015 (10-20-2015, 04:13 PM)AaronKOG Wrote: Thanks, this does help. I'll let you know when I have a fix. As a workaround you may be able to get past the crash if you disable reflections. Tried disabling the reflections but it had the same effect. Then I just thought I will turn off everything and run on the lowest settings. Long and behold it didn't freeze and allowed me to continue. I do not know which setting causes this though. Thanks for the support RE: Tau Airlock loading freezes - AaronKOG - 10-21-2015 Okay so I think I figured out what is wrong. I made some fixes to public_beta that may address this. If you have any more issues like this it is likely due to Apple's Nvidia driver not being able to handle the amount of texture memory the game uses. Two workarounds: 1. Lower the texture quality 2. Switch to your Integrated Intel GPU a. You can force the use of the intel gpu by using something like gfxCardStatus (https://gfx.io/) Let me know if you still have issues. RE: Tau Airlock loading freezes - Valentinas - 10-21-2015 (10-21-2015, 05:38 PM)AaronKOG Wrote: Okay so I think I figured out what is wrong. I made some fixes to public_beta that may address this. If you have any more issues like this it is likely due to Apple's Nvidia driver not being able to handle the amount of texture memory the game uses. Two workarounds: I had tried switching to the Intel GPU but it just made the game unload-able. When it finishes loading the game save, menu loading icon would freeze, white bar would stay and everything else would black screen while the background sounds playing without no issue. The best way was to pass the freezing point when loading the level by lowering the graphics settings (first workaround), allowing it to load the level and setting them back. |